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  3. The Outer Worlds 2 Hotfix 1.0.4.1 Patch Notes

The Outer Worlds 2 Hotfix 1.0.4.1 Patch Notes

[p]Greetings Commanders! We are releasing hotfix 1.0.4.1 for The Outer Worlds 2. As always, we are very appreciative for your continued support and patience.[/p][p]If you come across any other issues, please contact us via our Issue Tracker page. The Earth Directorate thanks you.[/p][h3]Critical Fixes[/h3]
  • [p]Fixing saves crashing on load 100% of the time if bad data gets into the favorited item data.[/p]
  • [p]Fixed several rare crashes.[/p]
  • [p](PS5 only) Fixed crash when game was started with only PlayGo chunk installed, and user progressed past Horizon point station.[/p]
  • [p]Plug Puller Perk no longer prevents encounters from advancing.[/p]
  • [p]Players will no longer have their conversation history reset at unexpected times during gameplay.[/p]
  • [p]Cleared out portions of the map will no longer be reset.[/p]
[h3]Quests/Progression: (Contains Spoilers)[/h3]
  • [p]Players who encountered problems with Inez after meeting her at the Ministry of Accuracy should be able to progress her argument with Milverstreet now, even if they could not before.[/p]
  • [p]Inez will now reliably play her intro dialogue lines when first encountering her in the Ministry of Accuracy, instead of on rare occasions playing her standard companion conversation.[/p]
  • [p](SPOILER) Aza now properly starts a dialog and quest outside of the N-Ray Range if the player already killed all the cultists at the N-Ray range.[/p]
  • [p]OA Troopers no longer appear in the ACHQ at an unintended time. Loading a save from before fighting these units will allow players to progress the quest as intended.[/p]
    • [p]Note: Players must load a save before the bug occurred. We are investigating solutions for a retroactive fix.[/p]
  • [p](SPOILER) “Better than Nature” quest now correctly guides the player to Inez if Fairfield is destroyed.[/p]
  • [p]Otto’s Lock in Free Market Station is now working as intended and can be solved.[/p]
[h3]Audio/Visual[/h3]
  • [p]PS5 Pro now uses TSR for upscaling to address blurry grass on Paradise Island and unexpected lighting noise across the game.[/p]
  • [p]Double jump boots no longer play audio at double volume.[/p]
  • [p](Xbox only) Fixed an issue that can cause some blue noise on the edges of grass and computer monitors.[/p]