1. The Outer Worlds 2
  2. News

The Outer Worlds 2 News

The Outer Worlds 2 Expands Its Universe — Without Losing Its Soul


When The Outer Worlds launched in 2019, it managed to hit a rare balance between off-kilter corporate satire and heartfelt science fiction. It built on Obsidian’s signature humour. A universe where capitalism had gone galactic, and every moral decision came with a punchline. The sequel feels instantly familiar, yet more ambitious in scope, tone, and emotional range.





Sitting down with Game Director Brandon Adler, it’s clear that Obsidian wanted this follow-up to do more than simply expand the map. Hearing from Adler and finding out the team reworked combat from the ground up, deepened faction dynamics, and gave companions a level of independence that makes relationships feel real and sometimes volatile, really makes it feel like this is what the true goal of the first game was. Now, Outer Worlds 2 is a game that builds on what fans loved while daring to push harder into consequence, narrative weight, and player agency. And with Unreal Engine 5 powering it all, The Outer Worlds 2... Read more

Watch a Preview of The Outer Worlds 2 HERE

[p]They built Arcadia. Now they have to survive it.[/p][p]Watch the devs play The Outer Worlds 2, live now in Early Access.[/p]

The Outer Worlds 2: Early Access Has Arrived

[p]It’s happening! The Outer Worlds 2 Early Access is officially live for Premium Edition players— which means you can start finding what flaws you have, in a good way, five days early... Why wait for the rest of the Earth Directorate to catch up when you can dive straight into Arcadia’s chaos today?[/p][p]The colony of Arcadia is beautiful, full of ambitious inhabitants, and currently undergoing a touch of war. Think of it as part of the immersive experience. The Protectorate wants order, the Order of the Ascendant wants enlightenment, and Auntie's Choice wants your continued consumer loyalty. Each faction is completely convinced they’re right—and even more convinced they should be the ones in charge.[/p][p]Early Access gives you the complete game experience right now, and everything you do carries over when the game launches widely on October 29. Premium Edition players also get a few extra goodies to sweeten the deal, including Commander Zane’s Anti-Monopolistic Battle Pack, The Moon Man’s Corporate Appreciation Prize Pack, access to digital artbook and soundtrack, and a DLC Pass for two upcoming story expansions. Standard Edition players can still upgrade anytime to jump in early and claim these bonuses.[/p][p]So grab your crew, prep your skip drive, and get ready to make some questionable decisions in the name of progress—or profit, or power, or whatever you’re telling yourself this week.[/p][p]Good luck out there where the rifts are unstable, the choices are yours, and the universe needs a hero, but you’ll have to do.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

The Outer Worlds 2 review


I am a baby, floating through space. A decade or so passes while I’m frozen in a pod, dead to the world. Clearly, though, all is not as it seems. Upon finally being rescued and thawed out, I’m given grave news.


I’ve been diagnosed with consumerism.


Read more

The Outer Worlds 2 (PS5) Review


It’s funny how returning to a familiar universe can feel both comforting and brand-new. The Outer Worlds 2 opens with a banger of an intro that reminds you what made the first game special, while getting out in the open that things have changed in significant and meaningful ways. From the opening scenes, it’s obvious that Obsidian looked hard at what worked before, what didn’t, and then rebuilt almost every piece with more confidence and heart.





The first Outer Worlds was clever, stylish, and packed with sharp satire, but it sometimes felt torn between being a shooter, an RPG, and a send-up of corporate dystopia. The sequel doesn’t have that identity crisis. It knows what it is: a more mature, emotionally grounded story set in a universe that finally feels alive.








What caught my attention in The Outer Worlds 2 right away wasn’t the shooting or the shiny visuals. It was the tone. There’s a weight to the writing this time, a sense that the team wanted to say something beyond... Read more