Regular Update (experimental)
[h2]Experimental_UE5 0.1.16838[/h2][h3]Additions[/h3]
- [p]Added the final set of robot technologies to the tech tree (WIP)[/p]
- [p]Make Codex search also search through mission texts[/p]
- [p]Improve Codex search to search in style formatted text[/p]
- [p]Allow loop producer items instruction to work with mining recipes and extractors[/p]
- [p]Fix being unable to add a "Call" node to a behavior[/p]
- [p]Fix loading and saving screen to not show the names of save games as localized text[/p]
- [p]Change loading of mods with conflicting IDs to prefer the path with the newest modification date[/p]
- [p]Change error on ID conflict during mod loading to be clear about which one is loaded and why[/p]
- [p]Add Lua API function Tool.MatchLocalizedRichText to match strings in text potentially containing rich-text tags[/p]
- [p]When running the game in mod development mode, log an error if a localized string has a hash collision with another one[/p]