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  3. Introducing the Experimental Branch

Introducing the Experimental Branch

Hooray! It's been a little over a day since the launch of the game in Early Access, and we had a great first day.

This was possible thanks to your unwavering support and eagerness to provide us with feedback! From the very start, we've noticed a high level of online engagement and average playtime, and we read every single review.

At the same time, we've also been focusing on the development of the game. We've already prepared the first patch and introduced the option for you to switch to the experimental branch of Desynced, where the latest innovations will be available from now on.

Currently, the patch has been deployed exclusively to this branch. After thorough testing and evaluation, we will decide how these ideas integrate into the main version of the game. If you're adventurous and curious, feel free to test it out!

[h3]Patch notes:[/h3]

Fixes:
  • Corrected "Mine Instruction" errors
  • Enabled removal of the robot version in the human factory
  • Addressed a crash stemming from reservations failing under very specific conditions
  • Cross-region matchmaking now supported


Changes:
  • Introduced "Infinite Mining" mode (community suggestion)
  • Minigames have been disabled (community suggestion)
  • Greater flexibility and freedom in building capabilities
  • Boosted draw rate for capacitors



The main aim of the experimental branch is for the bravest and most inquisitive among you to get a first-hand experience of the latest game changes and share your impressions with us.
Additionally, you can share your experiences within the community.

[h3]How to activate the experimental branch:[/h3]
  • Right-click on Desynced in your Steam library
  • Properties -> Betas -> Beta Participation -> Experimental Branch


Please note that if you want to return to the regular version of the game, you'll need to switch back to 'None' in this menu.