1. Desynced
  2. News
  3. NEW visual preview

NEW visual preview

It's been a busy couple of months! Here's another little taste of what's to come!

Besides the new visuals, we have been hard at work on some of the feedback we received from the demo: Library folders, Behavior editor UI improvements + new instructions, filters for units view, Full blueprint editor, Logistics network changes, and much, much more. This is on top of expanding out the tech trees and story elements we had already planned. We have also separated out the tutorial from the main game scenario to better help guide new players who need it. These are really just the first iterations and these systems will continue to be improved but with each task we are closing in on a potential release date!