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Regular Update

Experimental_UE5 0.1.13742

Fixes:
  • Clearer apply button in options menu
  • Make Attack-Move not target dropped items (target a blocking entity on the same tile or use just the coordinate instead if nothing else is there)
  • Reset timer on green turret extra effects
  • Fix anomaly mining into a process so it shows in the item graphs
  • Fixed scaling on transport drone b
  • Add minimum range to tooltip
  • Fix for missing anomaly slots on ai research center
  • Fix for damage number display when units are destroyed
  • Fix a miner delivering resources to shared storage when it is full even if it has "Deliver Items" disabled.
  • Don’t allow using deployer on anything that isnt your own faction
  • Make aggressive bugs attack-move
  • Various changes and tweaks to damage types/health/damage



Additions:
  • Show where items are being produced in the faction item view
  • Always prefer an order source with 'High Priority' set inside the same logistics network, even if it is far away or the provided amount is lower than required
  • Versus Scenario
  • Tower Defense Scenario
  • Make ctrl+left-click and double left-click select all entities of the same frame type (holding shift will add to selection)
  • Unit upgrader WIP (Ctrl-V on a unit to reconfigure to the currently copied unit blueprint)


https://store.steampowered.com/news/app/1450900/view/4566175115325928428?l=english