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Regular Update

[h3]Experimental_UE5 0.1.13951[/h3]

Library:

  • Support for multiple levels of folders in the library
  • Uploading/downloading entire library folders
  • Added "Select all units with this behavior" to library context menu
  • Added "Run behavior on all selected units" to library context menu
  • Enable changing of structure when editing a blueprint in the library
  • Make components that automatically link to visual register (production and mining) also make that link in the blueprint editor
  • Added a warning 'The new structure is unable to hold all components.' when switching to a not fully compatible structure in blueprint editor or building upgrade


Versus Scenario:

  • Added host settings to lobby screen 'Allow New Players Joining' and 'Allow Faction Switching'
  • Disable sidebar hotkeys such as L, F or X while in the lobby
  • Added AI controlled player(still a work in progress)
  • Added game over if the resimulator gets destroyed
  • Various map tweaks


Additions:

  • Added "Hold Position" feature (default to H key)
  • Added animation to Robotics Assembler
  • Remember "Mute in background" setting
  • Allow the land button to recover lost satellites
  • Undocked drones scatter around the building instead of all on the same tile
  • Docked units now interact with the power system (meaning power components like batteries or power generators will use and contribute)
  • Added instructions "Get Unit Type", "Is Unit A", "Is Empty", "Attack Move", "Loop Nearby Resources", "Deploys held unit"
  • Added "Select Dock" context menu button to docked units
  • Added pulse attack pattern to tooltip
  • Added general power icon for component displays
  • Shield worm


Changes:


  • Increased shield capacity
  • Scan instructions now use visibility when no radar component is equipped
  • Hide "Center Camera" context menu button for units not on map
  • Disable satellite "Land" button while not in space
  • New model for "Building 2x1 (1M)"
  • Weapon component icons updated
  • Reduced scale worm hp, slightly decreased spawn rate earlier on
  • Reduced cost of "Building 1x1 (1M)" building
  • Randomly rotate bugs when they are spawned from a hive
  • Shields now have a delayed charge when hit
  • Tweaks to weapon component damage, power usage and ranges
  • Remove movement slowdown on the plateau during winter
  • Increase 1x1 building health


Fixes:

  • Fixed "Drop Off Items" / "Pick Up Items" instructions sometimes not showing the drop down option
  • When placing multiple foundations via dragging, still place constructions under gates
  • Ignore holding ctrl (building upgrade) when building foundations
  • Fix bugs sometimes returning back to its hole before finishing attacking an enemy
  • Various fixes for docking drones inside drones
  • Fix loop instructions to not clear values at the end of the loop



https://store.steampowered.com/news/app/1450900/view/6333838789063961044
https://store.steampowered.com/news/app/1450900/view/6333838789055363597
https://store.steampowered.com/news/app/1450900/view/4566175115329710930
https://store.steampowered.com/news/app/1450900/view/4566175115325928428