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Winter Sale 30% OFF – Big Update with New Driving Physics!

Hi Everyone,

Big news—the latest Underground Garage update is here! We've packed this update with tons of awesome new stuff to make your experience even better.

But that’s not all—Underground Garage is currently 30% OFF during the Winter Sale, so now is the perfect time to join the action.

Please note: Underground Garage is still in Early Access. If you’re looking for the full, polished experience, we recommend waiting for the release of the complete game. The current version is still in development, so you may encounter bugs and areas that are unpolished as we continue working hard to improve and expand the game. Your support during this stage helps us make Underground Garage the best it can be!

Stay tuned, because in the coming months, we’ll be rolling out even more updates, including new cars, expanded storylines to dive deeper into the underground racing world, further refinements to the driving model, and intense races against AI opponents.

First up, we’ve totally overhauled the driving physics, so the cars feel smoother. On top of that, there’s a brand-new map with expanded city areas, and some exciting time attack challenges to test your skills. And also there's a new car - Yoyato Pursa Z14.



And that’s just scratching the surface—there’s a bunch of new features, improvements, and surprises waiting for you. Let’s dive into the details!

[h2]What’s New in This Update[/h2]

  • Complete overhaul of the driving physics system with migration from XVP to Chaos
  • New map features including expanded city areas, improved environments, and new locations
  • Introduction new car of the Yoyato Pursa Z1 and major improvements to existing vehicles
  • Enhanced garage and mechanic gameplay systems
  • Significant performance optimizations including HLOD improvements and better resource management
  • Improved weather effects including fog and clouds
  • Comprehensive UI/UX improvements across all game modes


[h2]Game Update Changelog[/h2]

[h3]Technical Improvements[/h3]
  • World Partition System
  • Migrated to "RuntimePartitionLHGrid" model
  • Optimized grid visibility and size
  • Enhanced destructible actor handling in grid
  • Improved SentryBay environment integration
  • Performance Optimization
  • Enhanced garage HUB performance
  • Implemented grid-based runtime optimization
  • Reduced memory usage through redundant cast removal
  • Decreased texture sizes for better performance
  • Optimized HLOD building process with 50% error reduction
  • Loading System Improvements
  • Enhanced car loading systems
  • Added spawn point delays for better performance
  • Improved spawning procedures with randomized delays


[h3]Environment and Assets[/h3]
  • Asset Management
  • Removed unused levels and materials
  • Optimized foliage culling and WPO range
  • Enhanced destructible asset handling
  • Improved building data layer system
  • Added new NPC hair materials and variations
  • City and Building Systems
  • Enhanced city batching processes
  • Improved building visibility systems
  • Optimized data layer loading
  • Enhanced environmental actor management


[h3]Vehicle Features[/h3]
  • Physics Improvements
  • Moved to Chaos Vehicles system
  • Improved tire and rim handling
  • Better car spawning management


[h3]improvements[/h3]
  • Enhanced engine sound mixing for V8
  • Improved workbench functionality
  • Better blackmarket integration
  • UI/UX Improvements
  • Interface Refinements
  • Enhanced options widget composition
  • Updated UI style system
  • Better save system onboarding
  • System Integration
  • Enhanced autosave functionality
  • Improved virtual shadow mapping
  • Better UI feedback for car spawning
  • Enhanced grid visibility controls


[h3]Bug Fixes[/h3]
  • Loading and Spawning
  • Fixed spawn point collisions
  • Resolved car loading issues
  • Improved junkyard spawn handling
  • Enhanced save verification system
  • Audio and Visual
  • Fixed radio muting issues
  • Improved fog adjustment system
  • Enhanced visual effects
  • Better shadow map handling
  • Gameplay Mechanics
  • Improved quest loading sequence
  • Enhanced car repair interactions
  • Resolved blackmarket UI issues


Thank you for your continued support and feedback, which help us make Underground Garage better with each update. Dive into the game, explore the new content, and let us know your thoughts!

See you on the streets,
The Underground Garage Team