Major Patch - Hotfix is Live
Hi everyone!
We've just pushed out a hotfix addressing several issues that popped up after yesterday’s major patch. Thanks for your patience and quick feedback!
Please continue reporting any problems you encounter—we’re here and listening!
[h3]Changelog – 28.05.2025[/h3]
General Fixes & Improvements
Performance & UI
Inventory & Item Data
New & Updated Features
Miscellaneous
We've just pushed out a hotfix addressing several issues that popped up after yesterday’s major patch. Thanks for your patience and quick feedback!
Please continue reporting any problems you encounter—we’re here and listening!
[h3]Changelog – 28.05.2025[/h3]
General Fixes & Improvements
- Fixed 130 error crash issues.
- Fixed wheel in diagnosis.
- Fixed crash when building your car from scratch.
- Fixed crash related to selling multiple items in a short time.
- Crash fix related to quest 7.
- Fixed bindings issues.
- Fixed delivery teleport.
- Fixed quest 7 and quest 7 screw logic, additional retest.
- Fixed build invisible hinges.
- Fixed missing code for nested wheel items.
- Fixed minimap icon.
- Fixed missing coil springs item data.
- Fixed engine placement update in car statistics.
- Removed flywheel before removing engine (text update).
Performance & UI
- Increased frame rate cap, disabled smooth frame rate.
- Further improved frame rate cap, disabled smooth frame rate in additional areas.
- Set reflector lights dynamic emission to 1. Added safeguard for reverse lights turning on.
- Updated Stop Lights Balance.
Inventory & Item Data
- Fixed inventory not reloading whole equipment when selling parts.
- Fixed prices for basic rims and matching wheel assets.
- Fixed wheel prices from nested item summaries.
- Fixed st02 frame price.
- Updated and validated RollCage and hierarchy for various items (ST01, ST05, ST32).
- Updated itemData, now working as intended.
- Updated translations.
New & Updated Features
- Implemented a new algorithm for procedurals.
- Added ability to build your car from scratch.
- Fixed invisible hinges during build.
- Updated quest logic and final quests.
- Removed primitive component in material assignment methods in favor of uMeshComponent.
- ECU indicator bug fixed. Now deletes save when loading with bug.
- Added/updated engine put/remove updates for car statistics.
Miscellaneous
- Minor ini file updates.
- Various code and content cleanup.