Dev Diary #10
Hi,
Another week is behind us! Once again, we've spent most of the time inventing, counting, testing, but luckily we also have something to show :)
This week we mainly worked on:




Any ideas on what else we should add? Stay tuned!
Oh, and don’t forget to add Underground Garage to your Steam wishlist!
Marcelina xxx
Another week is behind us! Once again, we've spent most of the time inventing, counting, testing, but luckily we also have something to show :)
This week we mainly worked on:
- determining the types of engine damages in the first missions in the planned demo version and designing them
- checking how changes in engine parts affect driving and planning this in missions,
- car damage design for missions,
- further creation of the track and workshop environment,
- writing scripts to operate the car,
- improving the camera operation ,
- the integration of driving physics with car tuning, so that changes in the car are felt while driving
And from what you can see today: - new clocks
- works on rollbars
- behind the scenes - works on improving the camera
[previewyoutube][/previewyoutube] - works on cars




Any ideas on what else we should add? Stay tuned!
Oh, and don’t forget to add Underground Garage to your Steam wishlist!
Marcelina xxx