1. Underground Garage
  2. News
  3. April Alpha Update

April Alpha Update

Hello everyone!

The latest update for "Underground Garage" Alpha on Steam, build 4622, introduces a variety of new features and improvements:

1. Mechanic Mode:
- Fully operational mechanic mode allows players to change parts, each influencing driving physics.
- Available cars: Hotch Rider 1965, Blackline A70, Zuma ZET JR-3, Foryx Bull HI, and Nexa Cloud A23.

2. Paint Mode:
- Cars can be painted and customized with stickers. Stickers can be rotated (using buttons 'e' and 'q') and resized (using scroll).

3. Open World Map:
- The entire planned district is accessible to players, though still under refinement.
- NPCs are visible and interactive within the map.

4. Driving Mechanics:
- Driving physics are simcade-style, dependent on the car parts' statistics.

5. Quests:
- A Tutorial quest is fully functional.
- Procedurally generated quests are available after completing the Tutorial, focusing on car statistic tuning, accessible through the Journal (button 'J').
- Time Trial Race, currently in testing, is available near the Deb garage.

Known Issues:
- Occasional incorrect driving behavior, as it is still being polished.
- Some car elements cannot be rendered correctly.
- Inconsistencies in the UI.

Current Priorities:
- Resolving issues with car traffic which is currently too bug-ridden.
- Optimization efforts to ensure stability at 30fps on gaming computers at Epic quality settings.
- Development of a questline featuring various types of quests, primarily focusing on improving car AI.


Alpha is currently open to our most active community members on Discord.

Cheers,
Underground Garage Team