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Underground Garage News

Dev Diary #4

Hi everyone!

The wait is over and a brand new dev diary is here. We love sharing with you guys what we’re working on So why don’t we jump right in and get a closer look at what our team’s been up to the past week?


  • Interior, matching the recesses, board, sides







  • Interior embossing and bodywork





  • New sport car





  • Displaying sprites on top



  • Damage - glass and mirror







  • Setting item naming in Viper



  • Suspension modeling and animation



  • Implementing minor and major fixes to the Alpha version.
  • Door and flap animations fixes
  • Adding the weld icon
  • Adding the possibility of removing and putting engines on any of the lifts
  • Lift animation fix
  • Adding keyarts in menus
  • Random damage value to the vehicle


Any ideas on what we’ll be working on this week? Stay tuned to find out!
Oh, and don’t forget to add Underground Garage to your Steam wishlist!
Marcelina xxx


Dev Diary #3

Hi guys!

We’re back and ready to dive into all the new things that our team has been working on in the past week. So buckle up everyone, you don’t wanna miss this one!

Here’s what they’ve been up to:
  • Rim designs



  • Seaming



  • Body material variants











  • New body









  • Engine materials





  • Mission Generator (random cars, bodies, paints and engines)



Any ideas on what we’ll be working on this week? Stay tuned to find out!
Oh, and don’t forget to add Underground Garage to your Steam wishlist!
Marcelina xxx


Dev Diary #2

Hey guys!

What a week it’s been! First of all we’d like to thank you for all the positive feedback. We’re very happy that you’re looking forward to the release just as much as we do and it makes us this much more excited to let you guys know what we’ve been working on. So let’s jump right in!

Here are all the cool things that have been done this week:

  • Material design:

  • Wood
  • Car lining
  • Grooved plastic (cable conduit)
  • Gum
  • Grilles (with and without filling)
  • Damage and dissolve to the acrylic varnish
  • Damage and dissolve to the mat varnish











  • Pedal covers
  • Seaming
  • Seats and materials designs









  • Texture mask for damage blend for engines.



  • Removing and replacing engines




Hope you like what’s been done in the past week - let us know!
Oh, and don’t forget to add Underground Garage to your Steam wishlist!
Marcelina xxx

Dev Diary #1

Hey guys!

I think it’s safe to say we’ve all been waiting (not so) patiently for the start of this whole thing for quite a while, but it is finally here people! We’re gonna kick it off with the very first edition of our dev diaries. Ready to get this thing started?

Take a look at what our team’s been working on recently:

  • Material design:

- Fabric (seatbelts)
- Leather (seats)
- Plastic with leather texture (car interior)
- Smooth plastic
- Rough black metal (chassis)
- Rough metal (parts under the hood)
- Brushed steel
- Chrome















  • Steering wheel designs





  • Interior trim







  • Spoilers





  • 4 cylinder engine with WIP turbo



  • New car with a 10 cylinder engine



  • Preparing the Alpha version
  • Testing engines and cars




Like what you’re seeing so far? Make sure to add Underground Garage to your Steam wishlist!
More information coming up real soon so stay tuned!
Marcelina xxx

Underground Garage - become a car mechanic in the world of illegal racing

Hi!

Thanks for your interest in our games! The already-released Biker has been very well received, so we’re moving forward! :)

We’ve started the production of Underground Garage - this time we're making a game about being a car mechanic in the world of illegal racing. Repair, tune and finally take part in an illegal race yourself!

Watch the teaser and add the game to your wishlist on Steam!











Please welcome Underground Garage, a car mechanic simulator in the world of illegal racing!

Stay tuned!

Marcelina xxx