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INSPIRE - Devlog 4

Hey everyone,

I'm thrilled to share with you all a new devlog for INSPIRE.

I've made some massive steps in the past month, I managed to finally find a massive performance issue that has been hampering the game for months. A small shader trick I used to show my player when it is occluded was actually causing a lot of performance issues. So happy to announce a performance gain of roughly 30fps(That is gain, not max thankfully ;)).

I've managed to finish all the milestones I set for the past month, so some exciting new features have been implemented! Looking forward to hearing your thoughts on the new features!

[previewyoutube][/previewyoutube]

I hope you have an awesome day!

-Nick