1. Territory: Farming and Fighting
  2. News
  3. Synchronize the test branch to the main branch

Synchronize the test branch to the main branch

  • Optimization: After loading the game, restore the construction priority of facilities
  • New function: Dragon's talent entry function is implemented
  • Optimization: When operating an online empire village, reset the village and reset the corrupt food at the same time
  • Optimization: There are too many item transportation tasks in the online empire village, resulting in a large number of items being reserved and unable to be transported
  • Bug repair: The special effect of the dragon's breath disappears before the action ends
  • Optimization: After the shelves are linked, the residents can walk in a straight line when storing items on the shelves
  • Bug repair: After the soldiers leave the barracks, the problem of actively attacking by selecting the enemy does not work
  • Optimization: The bats summoned by the forest titan keep flying near it
  • Bug repair: When copying the banquet table and dining table, the setting of the service range is not copied synchronously
  • Bug repair: The problem that the water near the water point can still be drawn after being filled into land
  • Optimization: When the soldiers have a counterattack, a team of soldiers moves together at the slowest speed in the team to avoid the lone soldier running in front to die
  • Bug fix: Bats may fly over the city wall when flying
  • Bug fix: When a combat-capable traveler switches to combat mode, he will drop his belongings on the ground
  • Value adjustment: The traveler's stay in the territory is increased by 30 days to give him enough time to spend
  • Optimization: Cancel the attack lock of melee monsters, and recheck whether the target is within the attack range when determining the attack damage. Logistics soldiers on the move are less likely to be hit