The test branch is synchronized to the main branch 2024-11-16
Art: Redraw the game cover
Value adjustment: The recovery speed of the well is affected by nearby wells (wells built too densely will slow down water recovery)
Optimization: When the temperature is too low, livestock animals will also move to the nearest fire and stay indoors
BUG repair: The problem of too many reminders for builders not being hidden
Optimization: Increase the priority of transporting supplies from the carriage station
Optimization: After the captive faints from hunger, the handyman can deliver food to him
Guidance: The prison cell adds a reminder that the werewolf captive only eats meat
Value adjustment: The level of the monster in the wild is at most 2 levels higher than the level of the weapon unlocked by the player
Optimization: The border of the soldiers' formation range is displayed in the barracks and the throne
Art: Further optimize the art
BUG repair: The problem of the confirmation of engagement pop-up window keeps popping up
Optimization: After winning the wild territory, claiming occupation again, the problem of not unlocking the wonder
Optimization: Soldiers stuck in the water automatically go ashore
Optimization: Collecting supplies in the ant nest should not trigger the generation of soldier ants
Value adjustment: The probability of the gender of the lord's offspring is independent and purely random
BUG repair: The problem that the diagnosis table dispenses medicine and the range is ineffective
BUG repair: If there is no beekeeper's beehive, beekeepers in other places will not collect honey
Optimization: Add children's options to the occupation screening of beds
BUG repair: When building a throne in a new file, click to find the lord and it will show that the lord's bloodline has been cut off
Optimization: Increase the priority of silver shipped out of the store
BUG repair: The problem that the books related to life studied by the nobles will occupy the space of the skill book
BUG repair: The problem that the feeder cannot input the upper limit of the number of monsters
Value adjustment: Adjust the value of the strength growth of the border Titan monster in the later stage
Optimization: The furnace can be set to allow handymen to help carry and burn items
Optimization: The scene is scaled according to the screen resolution (better compatibility with 4K screens)
Optimization: If the abandoned bandit camp is vacant for too long, the bandits have a chance to borrow the camp again
Value adjustment: After changing to indoors, cancel the road and return the materials. And the road cannot be built indoors. The walking speed indoors is the same as on dirt roads
BUG fix: The flour required to make simple food has been changed from 180 to 90 (wrong numerical configuration)
BUG fix: After the map editor modifies the land, the type of trees on the surface does not take effect when entering the game
Art: The mill map has been redrawn, the size has been increased, and it has been changed to continuous flour processing every day to improve work efficiency
BUG fix: The problem of bullets being blocked by the city wall
Value adjustment: The recovery speed of the well is affected by nearby wells (wells built too densely will slow down water recovery)
Optimization: When the temperature is too low, livestock animals will also move to the nearest fire and stay indoors
BUG repair: The problem of too many reminders for builders not being hidden
Optimization: Increase the priority of transporting supplies from the carriage station
Optimization: After the captive faints from hunger, the handyman can deliver food to him
Guidance: The prison cell adds a reminder that the werewolf captive only eats meat
Value adjustment: The level of the monster in the wild is at most 2 levels higher than the level of the weapon unlocked by the player
Optimization: The border of the soldiers' formation range is displayed in the barracks and the throne
Art: Further optimize the art
BUG repair: The problem of the confirmation of engagement pop-up window keeps popping up
Optimization: After winning the wild territory, claiming occupation again, the problem of not unlocking the wonder
Optimization: Soldiers stuck in the water automatically go ashore
Optimization: Collecting supplies in the ant nest should not trigger the generation of soldier ants
Value adjustment: The probability of the gender of the lord's offspring is independent and purely random
BUG repair: The problem that the diagnosis table dispenses medicine and the range is ineffective
BUG repair: If there is no beekeeper's beehive, beekeepers in other places will not collect honey
Optimization: Add children's options to the occupation screening of beds
BUG repair: When building a throne in a new file, click to find the lord and it will show that the lord's bloodline has been cut off
Optimization: Increase the priority of silver shipped out of the store
BUG repair: The problem that the books related to life studied by the nobles will occupy the space of the skill book
BUG repair: The problem that the feeder cannot input the upper limit of the number of monsters
Value adjustment: Adjust the value of the strength growth of the border Titan monster in the later stage
Optimization: The furnace can be set to allow handymen to help carry and burn items
Optimization: The scene is scaled according to the screen resolution (better compatibility with 4K screens)
Optimization: If the abandoned bandit camp is vacant for too long, the bandits have a chance to borrow the camp again
Value adjustment: After changing to indoors, cancel the road and return the materials. And the road cannot be built indoors. The walking speed indoors is the same as on dirt roads
BUG fix: The flour required to make simple food has been changed from 180 to 90 (wrong numerical configuration)
BUG fix: After the map editor modifies the land, the type of trees on the surface does not take effect when entering the game
Art: The mill map has been redrawn, the size has been increased, and it has been changed to continuous flour processing every day to improve work efficiency
BUG fix: The problem of bullets being blocked by the city wall