1. Territory: Farming and Fighting
  2. News
  3. Synchronize the test branch to the main branch

Synchronize the test branch to the main branch

Bug fix: After the Royal Knights returned to the barracks, they were directly transferred to the player's handyman
Optimization: The problem that children were not active in receiving beauty pills
Optimization: When the inventory of a certain item reaches the minimum limit and is prohibited from being sold, the carriage will no longer transport items to the trading table
Optimization: Residents with brave talents and training will be given priority to join the army
New function: Change the giant tree into 4 types, and drop gem fragments or wisdom gems when withering
New function: Wisdom gems can summon "stone men" (similar to the elves who never leave in function)
Optimization: When automatically enfeoffing nobles, give priority to sending the elderly, and keep at least two male members of the royal family
Bug fix: The problem that the stone man will die of old age
Optimization: Add a rename button to the title bar of the carriage station, material pile, large box, and shelf window
Optimization: When the building is damaged by enemy attacks, the default is to suspend repairs. When there are no enemies nearby, the repairs will automatically resume
Optimization: Weaken the "Let the caravan leave" button to avoid misoperation
Bug fix: When two docks are building ships at the same time, they will steal each other's construction materials.
Optimization: Add a separate name column for all facility windows
Optimization: The occupation number management panel in the lower left corner shows the number of "elf" and "stone man"