Synchronize the test branch to the main branch
Bug fix: The farmland was built before the ground was cleaned, resulting in trees in the farmland
Bug fix: When the turnover box is set to be used by a limited profession, if there is wood in it, the builder will be stuck in place when he goes to take it
Optimization: Builders can directly take materials from the carriage station or resource collection point
Optimization: Friendly troops and unconscious enemies should not trigger the player's mines, and the skeleton warriors controlled by the player should not trigger the player's mines
Optimization: After the logistics soldier catches the runaway mount, reset the countdown for the limited time to leave to avoid the animal disappearing halfway through the move
Art optimization: Redraw the cave and altar
Bug fix: When the turnover box is set to be used by a limited profession, if there is wood in it, the builder will be stuck in place when he goes to take it
Optimization: Builders can directly take materials from the carriage station or resource collection point
Optimization: Friendly troops and unconscious enemies should not trigger the player's mines, and the skeleton warriors controlled by the player should not trigger the player's mines
Optimization: After the logistics soldier catches the runaway mount, reset the countdown for the limited time to leave to avoid the animal disappearing halfway through the move
Art optimization: Redraw the cave and altar