1. Territory: Farming and Fighting
  2. News
  3. Synchronize the test branch to the main branch

Synchronize the test branch to the main branch

Bug fix: After the public bath is built, the interface opens and displays an error

BUG fix: The problem that monsters cannot be placed in God mode

BUG fix: After closing the door, the door position is inaccessible

BUG fix: When searching for honey in the wine barrel, if there are less than 100 honey in other places, it will not be transported in

Optimization: Add a setting item in the parameter setting, which can be set to enable the automatic countdown window closing function

Value adjustment: The stone reserve of the quarry built on the mountain is doubled

BUG fix: Before the facility is completed, moving the facility will cause the initial attribute to be abnormal

BUG fix: Soldiers are discharged due to aging, but the prompt is that they are discharged due to being too young

Optimization: When all the cells are executed or released, a confirmation prompt box pops up

Optimization: The first wave of executions in the main storyline is changed to the enemy's vanguard, and the enemy sends 3 warships. A large number of warships were sent out in the last wave

Optimization: During the final battle of the main storyline, after the stage mission is completed, before the mission is submitted, the map can be switched

Value adjustment: The lord's "wisdom" talent does not affect the price of silver ingots, gold ingots and silver coins

Optimization: When residents drink, they can put an extra portion of wine, tea, coffee, etc. in their bags, and drink directly next time to save time

BUG repair: The noble inheritance policy is set to the first 4 inheritances, but there is only the first 3 inheritances

Value adjustment: Set the upper pillar area of ​​the throne to be inaccessible

Optimization: Move the ashes out of the furnace, starting from 100 to improve efficiency

Optimization: Clear the statistical data more than 100 years ago every year to reduce the archive size

Optimization: Set the named corpses that have died for more than 15 years to unnamed corpses every year to reduce the archive size

BUG repair: The problem of not seeing thumbnails in the new building blueprint, and optimize the thumbnail generation speed