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  3. Synchronize the test branch to the main branch: basic online and AI optimization

Synchronize the test branch to the main branch: basic online and AI optimization

Main updates in this version:
1. Basic online functions (online trade, and exchange of materials and population)
2. Optimized the AI ​​of residents, especially construction, handymen and porters, and try to find workers nearby for work tasks

BUG repair: When zooming the camera, drag the screen, and then drag it back to display the facility status icon.
Value adjustment: When harvesting in the collection camp, herb camp and forest camp, the yield is doubled compared to the normal frame selection collection
BUG repair: It is forbidden to move the altar in the wild at the beginning to avoid brushing materials
Optimization: After the mines are set to be automatically buried, the mines of new mines are also automatically buried by default
Value adjustment: Eat preferred raw food without affecting health
New function: Change ants to pure neutral monsters, change the refresh cycle from 2 years to 10 years, and add a new red ant species
Value adjustment: When the lord converts the corpse into a skeleton warrior, the items dropped by the corpse cannot be doubled
Optimization: When the collection location is unreachable, display the connection between the collection location and the location of the residents
Value adjustment: Farmland orchards cannot be watered or fertilized when the temperature is below zero
Optimization: At the end of the year, prompt information is displayed on the right to block repeated prompt sounds
Optimization: When the production type is not set for farmland, pasture, mine, etc., the job count is 0 to avoid falsely high job counts
Optimization: Move the mouse over the monster to display the monster's movement path. Click on the monster to display the path continuously
BUG fix: The problem that the boat can repeatedly pick up the wood dropped on the water surface
BUG fix: The problem that the logistics soldier occasionally gets stuck next to the barracks
Value adjustment: Cancel the setting that eating dark food causes illness
BUG fix: The problem that the function of residents eating dark food and not sleeping on summer nights does not take effect
BUG fix: The text of the pop-up window prompt for resetting the progress of the text game is empty
Value adjustment: Increase the food consumption of the silverfish breeding
New function: Online throne abdication, kicking people and active exit functions
Optimization: Dark food is also effective for prisoners in the cell
BUG fix: At the beginning of the game, pausing the game and refreshing the map will cause a stuck problem
BUG fix: After reading the file, the cargo access range setting of the port is not effective, and the default range of 50 is actually used
BUG fix: After reading the file, the range setting of the diagnostic station is reset to 0
BUG fix: After setting the race restriction in the cemetery, it is not effective
BUG fix: The pyramid cannot be reopened after being closed after being developed to level 9
Optimization: Optimize the task allocation of movers, builders and handymen, and try to find people close to the task location to perform the task
BUG repair: When 3 people are online, the third person online cannot see the second person online
Optimization: The statistical notification on the upper right shows the number of enemy camps that can be looted
Value adjustment: Increase the priority of the repair task of the totem pole
BUG repair: The repair progress of the totem pole will be reset when it is moved for the first time
BUG repair: When the properties of the mushroom box are copied in batches, the material collection range is not synchronized
BUG repair: When copying properties to the newly built pasture, the feed plan is not copied synchronously
BUG repair: When copying properties of farmland, the setting of prohibiting fertilization is not synchronized
BUG repair: The setting of prohibiting fertilization of farmland is not effective in time
BUG repair: The movement speed of soldiers is not refreshed after they are discharged
Optimization: Age and race restrictions for recruiting sailors can be set
Optimization: Facilities such as shelves and trading desks, add free carriage transportation priority settings