1. Territory: Farming and Fighting
  2. News
  3. Synchronize the test branch to the main branch

Synchronize the test branch to the main branch

  • Optimization: Roulette can be added to the construction blueprint
  • Value adjustment: When fishermen fish on the dock, the process of storing fish is counted as working time, not walking time
  • Optimization: The throne displays the number of controlled skeletons and can be selected with one click
  • Optimization: The length and width of the dining table are set separately
  • Optimization: Races that cannot join the army cannot receive militia equipment
  • Optimization: Monsters wander randomly and are prohibited from running to the city wall
  • Optimization: Orchard adds attribute copy function
  • Optimization: When a group of soldiers moves, the speed of the slowest soldier is used as the standard
  • Optimization: When controlling the movement of soldiers, soldiers who are too cold or too hungry refuse to move orders and return to the camp for self-protection first
  • Optimization: The mouse can be used to control the grouping of soldiers on the interface
  • BUG repair: Seeds obtained through diplomatic gifts, but crops are not unlocked
  • Value adjustment: You need to manage your own territory for at least 50 years before you can participate in the management of the empire
  • Value adjustment: The single excavation output of the quarry is changed to 3
  • Optimization: After the lord switches to combat mode, he immediately looks for a mount
  • Optimization: After setting the trade selling limit, it is still possible to move the items to the trading table for sale due to the need to "place the items nearby"
  • Optimization: In the online file, when the client automatically tries to connect to the host in the background, if an error occurs, do not display a prompt
  • Optimization: After the friendly ants lose their nest, they try to build a new nest
  • Optimization: Add the "active attack" button on the soldier control panel