Optimization: Roulette can be added to the construction blueprint
Value adjustment: When fishermen fish on the dock, the process of storing fish is counted as working time, not walking time
Optimization: The throne displays the number of controlled skeletons and can be selected with one click
Optimization: The length and width of the dining table are set separately
Optimization: Races that cannot join the army cannot receive militia equipment
Optimization: Monsters wander randomly and are prohibited from running to the city wall
Optimization: Orchard adds attribute copy function
Optimization: When a group of soldiers moves, the speed of the slowest soldier is used as the standard
Optimization: When controlling the movement of soldiers, soldiers who are too cold or too hungry refuse to move orders and return to the camp for self-protection first
Optimization: The mouse can be used to control the grouping of soldiers on the interface
BUG repair: Seeds obtained through diplomatic gifts, but crops are not unlocked
Value adjustment: You need to manage your own territory for at least 50 years before you can participate in the management of the empire
Value adjustment: The single excavation output of the quarry is changed to 3
Optimization: After the lord switches to combat mode, he immediately looks for a mount
Optimization: After setting the trade selling limit, it is still possible to move the items to the trading table for sale due to the need to "place the items nearby"
Optimization: In the online file, when the client automatically tries to connect to the host in the background, if an error occurs, do not display a prompt
Optimization: After the friendly ants lose their nest, they try to build a new nest
Optimization: Add the "active attack" button on the soldier control panel