1. Territory: Farming and Warfare
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  3. Synchronize the test branch to the main branch

Synchronize the test branch to the main branch

[p]Note: In this version, the transportation rules of the free carriage must clearly indicate what can be transported, or if not set, it will transport everything.[/p][p]And each carriage station can set the items allowed to be transported separately.
[/p][p][/p][p]Optimization: When residents are trapped in a corner, a prompt message is displayed
Value adjustment: Cancel some weapons and equipment and Titan Heart sold by merchants in the border trade port
Value adjustment: New letter: Treasure hunters sell Titan Heart and wisdom gems
Value adjustment: Border trade merchants in the East collect ant glue and veterinary medicine
Value adjustment: Sheepman village development requires sheepman
Optimization: Enemies or monsters refreshed by the plot should be connected to the player base as much as possible
Optimization: Carriages on fixed routes can ignore planned inventory and load items from shelves to supply materials to other shelves, dining tables, pastures, or trading tables and docks
Optimization: Add ant glue and slime gel to production and trade restrictions
BUG repair: After pausing all buildings under construction, a prompt will be prompted for the need to increase construction workers
Optimization: Carriage free transportation mode can be set to a maximum transportation volume of 5000 to cooperate with the use of four-wheeled carriages for free transportation
Optimization: Carriage automatic transportation mode, each carriage station can set the "transportable item type" separately
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