Optimization: In the facility, if the number of items to be cleared is lower than the minimum starting quantity of the porter for a long time, the minimum starting quantity limit will be ignored
Optimization: Unlocked seeds are not displayed in the product list of the seed merchant
Optimization: The function of supplying goods to the shelf of the ice cellar is also effective for carriages on fixed routes
Optimization: Optimize the UI performance of the gem charging mechanism of the statue
Optimization: Optimize the Russian interface adaptation and translation text
BUG repair: The problem that the heat range mark is sometimes displayed above the building and sometimes below
Optimization: If the destination of the transport is unreachable, the handyman should not accept the task
Optimization: Soldiers will actively look for clothing supplies only when there is clothing inventory in the barracks
Optimization: Monsters killed by player soldiers are prohibited from picking up dropped items by default
Optimization: When moving in workers to the bed of the bound facility, if the spouse is a builder, do not transfer the builder to a handyman or transfer to the facility
BUG repair: In facilities that cannot store corpses, there is a problem with the corpse option in the planned inventory