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  3. Test Branch Merged into Main Branch

Test Branch Merged into Main Branch

This version has been in development for nearly two months. It mainly completes the main storyline and a full rework of the tutorial, while also optimizing memory usage.

Additional improvements include:

Balance Adjustment: Increased item storage capacity at the Border Trade Port

Optimization: Collecting resources with the Hand of the Void no longer consumes Faith Points

Optimization: Improved potted plant harvesting — one laborer can now harvest up to 25 pots at once, increasing efficiency

Optimization: Fixed an issue where builders could get stuck on city walls while repairing them

Art Improvement: Updated the flower visuals in small flower pots

Balance Adjustment: After an ancient tomb is excavated, a wave of monsters now spawns immediately

Optimization: Builders can now perform construction tasks at night

Optimization: Removed the population requirement for technology research

New Building: Added Stone Bridges

Movement speed on wooden bridges: ×75%

Movement speed on stone bridges: ×125%

Optimization: When borrowing the King’s Eternal Temple, Dragon Taming level can now be increased up to level 5, and the number of tamed dragons up to 2

Bug Fix: Fixed an issue where moving buildings in the map editor could cause errors

Optimization: Temporary hired workers are now excluded when calculating population requirements for caravan discounts

Optimization: When the map edges are entirely water, enemies, monsters, and refugees are forcibly spawned on water and will make their way ashore on their own

Optimization: Before accepting a task, residents now check whether both the start and end points are reachable; unreachable tasks will be refused

New Element: Glowing Mushroom Lamps at night (can be planted in small flower pots)