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  3. Experience Improvements: Added Temporary Worker System

Experience Improvements: Added Temporary Worker System

  • This update mainly introduces a temporary worker system for construction cleanup processes and monster facility gathering tasks, enhancing player control over gathering and cleaning workflows.

  • There are also several other improvements:

  • Optimization: Increased the priority of builders’ self-preservation behavior to prevent them from freezing or starving due to being too busy
  • Bug Fix: An issue where the “Ascension to the Throne” achievement was triggered incorrectly
  • New Feature: Added an unlocking progression for Religious Faith Power skills
  • Optimization: Excluded flowers offered at cemeteries from ground item pickup statistics
  • Bug Fix: In some cases, manually increasing construction priority did not work when the number of simultaneous constructions was low
  • Bug Fix: Temporary workers were not assigned when dismantling ant nests
  • Optimization: The setting to prevent the camera from moving to newly arrived refugees in the refugee reception window is now saved in the save file
  • Balance Adjustment: Signboards no longer require a construction process and are completed instantly
  • Bug Fix: The setting “monsters frequently appear near monster lairs” did not take effect in non-hardcore mode
  • Bug Fix: Enemy cannons sometimes failed to fire shells
  • Optimization: The treasury can now directly draw resources from shelves, ignoring the shelves’ planned inventory
  • Optimization: After submitting items from the treasury for main quests, the planned inventory of those items is automatically reset to zero
  • Optimization: You can now set the quantity of consumer goods allowed to be stored in residents’ bags
  • Bug Fix: An occasional issue where some items on the ground could not be picked up