1. Territory: Farming and Warfare
  2. News
  3. Test branch synchronized to main branch

Test branch synchronized to main branch

  • Mod Support: Added a dedicated local Mod debugging folder to facilitate Mod development and testing.
  • Mod Support: Added support for conveniently configuring frame-by-frame animations for animals.
  • Mod Support: Fixed an issue where modifying building parameters via Mod could cause duplicate building icons to appear in the construction list.
  • Mod Support: Fixed an issue in certain data tables where loading Mod data would only append entries without modifying existing entries with the same ID.
  • Mod Support: Fixed an issue where Mod images displayed in scenes appeared blurry at the edges.
  • Mod Support: When adding localization language Mods, now supports modifying character surnames and name tables.
  • Mod Support: Added Japanese font support to enable proper display of Japanese text.

  • Optimization: Dining tables and shelves now support independently configurable range values for all four directions.
  • Optimization: When gathering from monster-related facilities, residents are now prohibited from entering if the facility is located within a dangerous area.
  • Optimization: Increased the priority of dangerous areas, making them absolute no-go zones for residents. Dangerous areas now take effect immediately and will interrupt residents attempting to pass through them.
  • Optimization: When canceling operations, only one type of task is canceled at a time (e.g., remove dangerous area, cancel gathering, cancel construction task).
  • Optimization: Increased the task generation speed of the Fishing Dock.
  • Optimization: When clicking the pin button on the first item in the research queue, you can now choose to replace the currently researched technology.
  • Optimization: The system menu displayed by pressing ESC now shows whether the leaderboard and achievement features are currently disabled.

  • Bug Fix: Fixed an issue where gathering facilities (such as Gathering Camps and Beehives) did not follow the shelf association rules.
  • Bug Fix: Fixed an issue where copying a Cooking Station or Brewery Barrel caused the displayed recipe to differ from the actual recipe used.
  • Bug Fix: Fixed an issue where, after loading a save, a Crab Trap under construction located in water far from shore but near a bridge would display its entrance as blocked.

  • Balance Adjustment: Reduced the Antmen’s annual sugar preference demand from 25 to 5.