[Test branch] Optimization and BUG fixing
BUG: After clicking the recruitment button, there is no response
Optimization: In the barracks recruitment settings, the age range is changed to 10~300 years old (compatible with elves)
Optimization: When moving a building, synchronize the maximum number of workers
Optimization: "When copying facilities, copy attributes as well, including:
After bed replication, synchronize constraints
After the statue is copied, synchronize the statue type
After the cannon is copied, the shell type is synchronized
After the underground cave is copied, the restrictions will be synchronized"
Optimization: When the soldier statue hits a monster, the guaranteed damage does not take effect.
Optimization: Noble’s bed adds the function of setting racial restrictions
Optimization: After players occupy the castle, they can also recruit people
Numeric adjustment: The default number of fish caught by cat people in a single time is the same as that of educated dwarves.
Optimization: When the handyman saves people, he throws the rescued person into the grid next to the heat range of the torch.
Value adjustment: After our soldiers are knocked down, the probability of weapons and equipment being damaged is adjusted from 5% to 20%
Numeric adjustment: speed up sugar production efficiency and increase the fertilizer demand of sugar cane.
Numerical adjustment: Sugarcane will rot and has a shelf life of 5 years
BUG: Research platform cannot copy settings
BUG: When fertilizing orchards, residents will skip fertilizing a certain fruit tree due to insufficient fertilizer, resulting in dissatisfaction with the fertilization.
BUG: The problem of rat people not having children anymore after giving birth once
Optimization: In the barracks recruitment settings, the age range is changed to 10~300 years old (compatible with elves)
Optimization: When moving a building, synchronize the maximum number of workers
Optimization: "When copying facilities, copy attributes as well, including:
After bed replication, synchronize constraints
After the statue is copied, synchronize the statue type
After the cannon is copied, the shell type is synchronized
After the underground cave is copied, the restrictions will be synchronized"
Optimization: When the soldier statue hits a monster, the guaranteed damage does not take effect.
Optimization: Noble’s bed adds the function of setting racial restrictions
Optimization: After players occupy the castle, they can also recruit people
Numeric adjustment: The default number of fish caught by cat people in a single time is the same as that of educated dwarves.
Optimization: When the handyman saves people, he throws the rescued person into the grid next to the heat range of the torch.
Value adjustment: After our soldiers are knocked down, the probability of weapons and equipment being damaged is adjusted from 5% to 20%
Numeric adjustment: speed up sugar production efficiency and increase the fertilizer demand of sugar cane.
Numerical adjustment: Sugarcane will rot and has a shelf life of 5 years
BUG: Research platform cannot copy settings
BUG: When fertilizing orchards, residents will skip fertilizing a certain fruit tree due to insufficient fertilizer, resulting in dissatisfaction with the fertilization.
BUG: The problem of rat people not having children anymore after giving birth once