[Test Branch] Bug fixes and new features: Mill
Bug: When a drought occurs, ships sailing on the world map disappear.
Numerical adjustment: The material capacity of the military camp is increased from 10,000 to 20,000
Bug: When moving unfinished buildings, the problem of repeated consumption of building materials
Numerical adjustment: Customize the start, add seeds: sugar cane
New features: Added mill, flour, milk, cookies, cakes
Optimization: Races that can eat raw food will not be prompted when eating raw food.
Bug: The number of carriages that can be transported freely at the same time is limited, causing work to be inactive.
Bug: Cancel the problem of logistics soldiers not picking up loot after capturing an enemy. And improve the efficiency of logistics soldiers picking up loot.
Optimization: Improve the priority of free transport carriages and pulling goods to the trading desk
Numerical adjustment: The material capacity of the military camp is increased from 10,000 to 20,000
Bug: When moving unfinished buildings, the problem of repeated consumption of building materials
Numerical adjustment: Customize the start, add seeds: sugar cane
New features: Added mill, flour, milk, cookies, cakes
Optimization: Races that can eat raw food will not be prompted when eating raw food.
Bug: The number of carriages that can be transported freely at the same time is limited, causing work to be inactive.
Bug: Cancel the problem of logistics soldiers not picking up loot after capturing an enemy. And improve the efficiency of logistics soldiers picking up loot.
Optimization: Improve the priority of free transport carriages and pulling goods to the trading desk