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  3. [Test branch] Optimization and BUG fixing

[Test branch] Optimization and BUG fixing

Optimization: When adjusting the service range of a dining table, if it affects the associated lines displayed on other dining tables, refresh their display.
BUG: In the blueprint, the shelf cannot be seen after rotating it.
BUG: In the blueprint thumbnail, shelves, farmland, carriage stations, and cells are displayed blank.
Optimization: Display item icons on the dining table
New feature: Developer mode, restore the initial number of monster buildings
Optimization: After the turnover box is built, the default move-out threshold is changed to 100
Optimization: Optimize the turnover box access process so that villains can strictly and prioritize the carrying tasks according to the settings of the turnover box.
BUG: Logistics soldiers do not catch dropped wolf riders.