Sync from test branch to trunk branch
BUG: The scope of the feeder does not take effect
BUG: The batch attribute brushing of banquet tables and mills does not work.
BUG: Tourists recruited by the hotel may still leave
BUG: Milk and eggs produced in pastures are sometimes not placed on shelves or turnover boxes first.
BUG: The feeder does not attract monsters
BUG: The attribute brush of the research platform does not copy the access range.
New Feature: "Altar of Darkness:
Trigger eclipses, trigger droughts,
Instantly turns 50% of enemy soldiers into ghosts or skeletons.
Summon the Skeleton King to fight for you (limited to one year),
Summon the Night Reaper to fight for yourself (limited to one year)"
New feature: "Altar of Light:
Destroy all mobs on the map,
Recruit 100 elves,
The upper limit of elves that can be recruited is permanently increased by 1.
orogeny,
Clear away the plague. "
Optimization: Dark Altar can be configured to exclude the corpses of local residents
BUG: When sacrificing animals at the Altar of Light, if there are no animals at the time, the sacrifice will not be performed even if there are animals later.
BUG: Altar display level problem, overlapping with the wall
BUG: The banquet table attribute brush does not take effect
Optimization: Add attribute copy function to military camp
BUG: After copying the attributes of large boxes and piles, the displayed item restriction information is not updated in time.
Optimization: Prison cells add the function of filtering by age, race and characteristics
Optimization: Optimization of the transportation of military camps, shelves, and statues. You can set the inventory percentage that triggers transportation (do not move without missing one)
BUG: The settings are not copied after the barracks is moved.
BUG: The problem of being unable to walk on the created mountainous terrain
BUG: After the quarrying point completes the excavation of the mountain, pathfinding errors sometimes occur and residents are trapped.
Data adjustment: Simple mode, the spoilage properties of all foods are doubled
Data adjustment: Simple mode, monster attack power is halved
Data adjustment: Simple mode, infectious disease immunity period doubled
BUG: Logistics troops not rescuing passengers
BUG: The batch attribute brushing of banquet tables and mills does not work.
BUG: Tourists recruited by the hotel may still leave
BUG: Milk and eggs produced in pastures are sometimes not placed on shelves or turnover boxes first.
BUG: The feeder does not attract monsters
BUG: The attribute brush of the research platform does not copy the access range.
New Feature: "Altar of Darkness:
Trigger eclipses, trigger droughts,
Instantly turns 50% of enemy soldiers into ghosts or skeletons.
Summon the Skeleton King to fight for you (limited to one year),
Summon the Night Reaper to fight for yourself (limited to one year)"
New feature: "Altar of Light:
Destroy all mobs on the map,
Recruit 100 elves,
The upper limit of elves that can be recruited is permanently increased by 1.
orogeny,
Clear away the plague. "
Optimization: Dark Altar can be configured to exclude the corpses of local residents
BUG: When sacrificing animals at the Altar of Light, if there are no animals at the time, the sacrifice will not be performed even if there are animals later.
BUG: Altar display level problem, overlapping with the wall
BUG: The banquet table attribute brush does not take effect
Optimization: Add attribute copy function to military camp
BUG: After copying the attributes of large boxes and piles, the displayed item restriction information is not updated in time.
Optimization: Prison cells add the function of filtering by age, race and characteristics
Optimization: Optimization of the transportation of military camps, shelves, and statues. You can set the inventory percentage that triggers transportation (do not move without missing one)
BUG: The settings are not copied after the barracks is moved.
BUG: The problem of being unable to walk on the created mountainous terrain
BUG: After the quarrying point completes the excavation of the mountain, pathfinding errors sometimes occur and residents are trapped.
Data adjustment: Simple mode, the spoilage properties of all foods are doubled
Data adjustment: Simple mode, monster attack power is halved
Data adjustment: Simple mode, infectious disease immunity period doubled
BUG: Logistics troops not rescuing passengers