【Test branch】Optimization and value adjustment
Value adjustment: Player barracks canceled: crossbowmen, swordsmen, blunt weapon soldiers
Value adjustment: Population policy adds 3500, 4000 gears
Optimization: Non-dwarf races will not become builders after being set to prohibit non-professional occupations
Optimization: Turnover boxes can be set to only builders
Optimization: Resident list, you can directly convert professional workers to handymen
Optimization: Add attribute brushes to batch modify the pulpit and lumberyard
Optimization: The minimum number of adults retained in the ranch can also be batch modified through the attribute brush
Optimization: Facility list, you can directly adjust the number of workers
Value adjustment: Population policy adds 3500, 4000 gears
Optimization: Non-dwarf races will not become builders after being set to prohibit non-professional occupations
Optimization: Turnover boxes can be set to only builders
Optimization: Resident list, you can directly convert professional workers to handymen
Optimization: Add attribute brushes to batch modify the pulpit and lumberyard
Optimization: The minimum number of adults retained in the ranch can also be batch modified through the attribute brush
Optimization: Facility list, you can directly adjust the number of workers