[Test branch] New features: inland waterway transportation, and bug fixes
BUG: After the farm/pasture is resized, buildings cannot be built in the original area
Optimization: When moving the trading desk, if the orientation does not change, the settings of the planned inventory need to be synchronized
Optimization: Warships damaged in battle can be repaired when returned to the dock
BUG: When prisoners are transferred to cells, the cell can still accept people when it is full.
BUG: The yellow line indicating residents’ tasks sometimes does not disappear.
Optimization: The ants find a new place to build their nest, and the queen will not appear until the second year
Optimization: Soldier ants can accidentally attack animals in the same location (they will not actively look for animals to attack)
Optimization: The problem that the ship's warehouse capacity limit does not take effect
New feature: Boats can perform transportation tasks on inland rivers
Optimization: When moving the trading desk, if the orientation does not change, the settings of the planned inventory need to be synchronized
Optimization: Warships damaged in battle can be repaired when returned to the dock
BUG: When prisoners are transferred to cells, the cell can still accept people when it is full.
BUG: The yellow line indicating residents’ tasks sometimes does not disappear.
Optimization: The ants find a new place to build their nest, and the queen will not appear until the second year
Optimization: Soldier ants can accidentally attack animals in the same location (they will not actively look for animals to attack)
Optimization: The problem that the ship's warehouse capacity limit does not take effect
New feature: Boats can perform transportation tasks on inland rivers