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Territory: Farming and Fighting News

【Test branch】Optimization and new features

Optimization: The feces of the fed deer can be picked up
Optimization: The prison cell interface adds the gender screening of prisoners
Optimization: Many people can move things into the pyramid together
Optimization: After the construction is completed, try not to walk into the dead corner by yourself
Value adjustment: Reduce the number of people required to migrate for village development
BUG: When summoning elves, the UI icon of the elves occasionally appears and keeps zooming in
New function: Statistics display of reasons for changes in happiness and health
New function: When cavalry is repelled, there is a 10% chance of being knocked off the mount
New function: After the combat unit is repelled, the combat target is cancelled
Value adjustment: Restore the player's arms: Swordsman
New function: Add the restraint relationship between arms: Cavalry>Shield Soldier>Archer>Lancer>Cavalry (the restrained arms, the damage is increased)

【Test branch】Optimization and value adjustment

Value adjustment: Player barracks canceled: crossbowmen, swordsmen, blunt weapon soldiers
Value adjustment: Population policy adds 3500, 4000 gears
Optimization: Non-dwarf races will not become builders after being set to prohibit non-professional occupations
Optimization: Turnover boxes can be set to only builders
Optimization: Resident list, you can directly convert professional workers to handymen
Optimization: Add attribute brushes to batch modify the pulpit and lumberyard
Optimization: The minimum number of adults retained in the ranch can also be batch modified through the attribute brush
Optimization: Facility list, you can directly adjust the number of workers

Test branch synchronization to the main line branch

Optimization: Do not use the tomb as the basis for monster occupation of the area
Optimization: Add instructions to the preaching platform, and the book needs to be synthesized on the research platform
Optimization: Display the list of workers in the building's work task list
Optimization: In the help file, the production facilities have added numerical information showing the synthesis formula
Optimization: When collecting wild fruits, wild vegetables, weeds and trees, only pick mature ones
Tip: For buildings built in the wild, give clear prompts, and the buildings will be deleted when switching maps
Guide: Parameter setting interface, you can disable or enable the tutorial
Optimization: When the animals caught by the herdsmen pass through the trap, do not trigger the trap
Optimization: The default shortcut key G is assigned to the cannon
Optimization: The default shortcut key K for summoning the elves
Optimization: The problem of too low efficiency in slaughtering chickens
BUG: The problem that the racial occupation settings are not recorded in the archive
Optimization: The properties of the wood pile can be copied to facilitate the adjustment of the material access range
Numerical adjustment: In the hardcore mode, the initial materials are the same as the yellow mode, and the initial increase in seeds: wheat

【Test Branch】 Experience Optimization

Optimized: Animals captured by herdsmen, do not trigger the animal clip when the beast caught
Optimized: Barcoon distribution default shortcut keys G
Optimized: Summon small elves default shortcuts K
Optimization: The efficiency of slaughtering chickens is too low

【Test Branch】Experience Optimization

Optimization: Do not use ancient tombs as the basis for monsters to occupy areas
Optimization: Add instructions to the preaching platform, and the book needs to be synthesized on the research platform
Optimization: Display the list of workers in the construction work task list
Optimization: In the help file, production facilities, add numerical information to display the synthesis formula.
Optimization: When collecting wild fruits, vegetables, wild grasses and trees individually, only the mature ones are collected.
Tips: For buildings built in the wild, give a clear reminder that the buildings will be deleted when you switch the map.
Guidance: Parameter setting interface, tutorials can be disabled or enabled