1. Territory: Farming and Warfare
  2. News

Territory: Farming and Warfare News

【Test branch】Optimization and value adjustment

Value adjustment: Player barracks canceled: crossbowmen, swordsmen, blunt weapon soldiers
Value adjustment: Population policy adds 3500, 4000 gears
Optimization: Non-dwarf races will not become builders after being set to prohibit non-professional occupations
Optimization: Turnover boxes can be set to only builders
Optimization: Resident list, you can directly convert professional workers to handymen
Optimization: Add attribute brushes to batch modify the pulpit and lumberyard
Optimization: The minimum number of adults retained in the ranch can also be batch modified through the attribute brush
Optimization: Facility list, you can directly adjust the number of workers

Test branch synchronization to the main line branch

Optimization: Do not use the tomb as the basis for monster occupation of the area
Optimization: Add instructions to the preaching platform, and the book needs to be synthesized on the research platform
Optimization: Display the list of workers in the building's work task list
Optimization: In the help file, the production facilities have added numerical information showing the synthesis formula
Optimization: When collecting wild fruits, wild vegetables, weeds and trees, only pick mature ones
Tip: For buildings built in the wild, give clear prompts, and the buildings will be deleted when switching maps
Guide: Parameter setting interface, you can disable or enable the tutorial
Optimization: When the animals caught by the herdsmen pass through the trap, do not trigger the trap
Optimization: The default shortcut key G is assigned to the cannon
Optimization: The default shortcut key K for summoning the elves
Optimization: The problem of too low efficiency in slaughtering chickens
BUG: The problem that the racial occupation settings are not recorded in the archive
Optimization: The properties of the wood pile can be copied to facilitate the adjustment of the material access range
Numerical adjustment: In the hardcore mode, the initial materials are the same as the yellow mode, and the initial increase in seeds: wheat

【Test Branch】 Experience Optimization

Optimized: Animals captured by herdsmen, do not trigger the animal clip when the beast caught
Optimized: Barcoon distribution default shortcut keys G
Optimized: Summon small elves default shortcuts K
Optimization: The efficiency of slaughtering chickens is too low

【Test Branch】Experience Optimization

Optimization: Do not use ancient tombs as the basis for monsters to occupy areas
Optimization: Add instructions to the preaching platform, and the book needs to be synthesized on the research platform
Optimization: Display the list of workers in the construction work task list
Optimization: In the help file, production facilities, add numerical information to display the synthesis formula.
Optimization: When collecting wild fruits, vegetables, wild grasses and trees individually, only the mature ones are collected.
Tips: For buildings built in the wild, give a clear reminder that the buildings will be deleted when you switch the map.
Guidance: Parameter setting interface, tutorials can be disabled or enabled

Synchronize the test branch to the mainline branch

Guidance prompt: After unlocking population policy research, a display prompt is added to the function entrance button
Bug: Miners occasionally find a problem that cannot be seen physically after mining.
Optimization: You can set the carriage to be transported freely and the minimum quantity to be loaded at one time
Bug: In custom settings, the food consumption value does not work
New feature: Added "Work Task List" window to display the work tasks waiting for residents of a building to be performed
Guidance tips: Hold a bonfire party and display prompts when firewood cannot be found.
Optimization: Add the function of copying attributes at the carriage station
Optimization: The scope of the pulpit is increased, and believers are changed to a calculation method similar to that of a dining table. Specific letters can be issued to residents within a limited range
Bug: The table setting "receiving residents outside the service range" does not take effect after loading the file.
Optimization: After the ice cellar inventory is full, sapphires can still be transported in to avoid extreme situations where items cannot be taken out of the ice cellar due to lack of sapphires.
Guidance prompt: When the military camp is short of food, a prompt icon will be displayed above the soldier's head.
Optimization: After an animal in the pasture is killed by a wolf, it will be classified as a cleaning task for the pasture instead of being classified as a hunter's task
Optimization: The race can be set, and it is forbidden to engage in professional jobs that you are not good at