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Territory: Farming and Fighting News

[Test Branch] Bug fixes and optimizations

Optimization: Improve the error correction function of file reading to avoid file reading failure.
BUG: Handle the overcrowding problem caused by automatically replenishing the position population.
BUG Noble newborns first perform trait inheritance, and then perform status inheritance judgment. Avoid the problem of nobles failing to inherit titles, resulting in the reduction of genetic characteristics
BUG: When the ship and the dock exchange supplies, extra supplies will appear out of thin air.
Numeric adjustment: Increase the material cost of shipbuilding

[Test branch] Optimization and BUG fixing

BUG: The logistics soldier did not execute the last hit to kill the fainted enemy.
BUG: The shadow of the big tree blocks people
BUG: When the attribute brush sets the upper limit of facility workers in batches, the total upper limit of workers will not be updated.
Numeric adjustment: The upper limit of mosquitoes produced by feces is reduced to 30. Mosquitoes in pastures and pig houses have a 50% chance of appearing
Numerical adjustment: Logistics soldiers have the same priority as capturing prisoners and picking up prey.
BUG: Students cannot enter student-only beds
Numeric adjustment: The repair material of the hive is changed to only wood, not stone.

[Test Branch] New function "Martial Spirit", optimization and bug fixes

Optimization: After the wolf warrior goes crazy and is knocked down, it should return to normal
Numeric adjustment: Races that are immune to gastroenteritis will not lose happiness due to food.
BUG: Nobles cannot attend the banquet
BUG: After digitally grouping Titans, the Titan cannot be quickly positioned by grouping the numerical keys.
BUG: When there are very few adult animals in the pasture, there may be a problem of many coachmen or cavalry gathering in the pasture waiting to lead the animals.
BUG: In the military camp, the rescue passenger setting options are not saved.
BUG: The male and female icons and images of children are reversed
New function: Add a martial technology, militiamen use weapons and equipment
Value adjustment: Save the militia's health, instead of having full health every time a civilian converts to a militia. The militia's health is restored by 3.3% every day.
BUG: Automatic transactions with vassal territories are invalid and tax collection is 0.
Numeric adjustment: For barren dependent territories, the annual tax payment is changed to 50

[Test branch] Optimization and BUG fixing

BUG: Engaged noble students become nobles after graduation and do not live together.
BUG: After moving the cooking station, the production type will be modified to temporarily produce the "recent recipe" problem.
Optimization: Add shortcut keys to open all function windows. Window list showing shortcut keys
Optimization: Support free transport carriages to transport fertilizer from compost bins to shelves
BUG: The quality of fruit tree seedlings drops to 0
Numerical adjustment: Human soldiers die directly when attacked by Titans
BUG: Directly ennoble a prisoner as a noble. When the prisoner's resistance is greater than 80 and does not surrender, the text in the prompt box is not displayed.

[Test branch] Optimization and BUG fixing

BUG: After clicking the recruitment button, there is no response
Optimization: In the barracks recruitment settings, the age range is changed to 10~300 years old (compatible with elves)
Optimization: When moving a building, synchronize the maximum number of workers
Optimization: "When copying facilities, copy attributes as well, including:
After bed replication, synchronize constraints
After the statue is copied, synchronize the statue type
After the cannon is copied, the shell type is synchronized
After the underground cave is copied, the restrictions will be synchronized"
Optimization: When the soldier statue hits a monster, the guaranteed damage does not take effect.
Optimization: Noble’s bed adds the function of setting racial restrictions
Optimization: After players occupy the castle, they can also recruit people
Numeric adjustment: The default number of fish caught by cat people in a single time is the same as that of educated dwarves.
Optimization: When the handyman saves people, he throws the rescued person into the grid next to the heat range of the torch.
Value adjustment: After our soldiers are knocked down, the probability of weapons and equipment being damaged is adjusted from 5% to 20%
Numeric adjustment: speed up sugar production efficiency and increase the fertilizer demand of sugar cane.
Numerical adjustment: Sugarcane will rot and has a shelf life of 5 years
BUG: Research platform cannot copy settings
BUG: When fertilizing orchards, residents will skip fertilizing a certain fruit tree due to insufficient fertilizer, resulting in dissatisfaction with the fertilization.
BUG: The problem of rat people not having children anymore after giving birth once