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Territory: Farming and Warfare News

Experience optimization, improved Russian translation

  • Bug fix: The main quest text will exceed the frame
  • Optimization: When moving the podium, display the range frame
  • Optimization: You can set the quarrying point to be non-continuous by default
  • Optimization: When the builder removes the quarrying point, it will not automatically continue to mine
  • Optimization: When moving or copying the furnace, the heat range is also displayed
  • Optimization: Before the orchard is planted, adjust the size
  • BUG fix: After adjusting the size of the farmland, the total number of farmers required is not recalculated
  • Optimization: When the global number of an item is less than 500, the minimum starting amount setting is ignored
  • Optimization: Improve Russian translation and UI layout display

Synchronize the test branch to the main branch

Optimization: When a soldier is in the state of controlled selection, his self-protection action is prohibited
BUG repair: After the crystal ball automatically opens the door, the door is still impassable occasionally
Value adjustment: Add technology "efficient storage", the storage capacity of large boxes and material piles x10
Optimization: Gems dropped by giant trees are marked as combat drops and can only be picked up by logistics soldiers
Optimization: The family tree can be swiped left and right to view only the lord and spouse
Optimization: After the exploration of the imperial secret territory is completed, the exploration members automatically return to the territory and immediately return the dragon-riding bottle
Optimization: The number of columns in the work allocation interface is recorded in the archive
BUG repair: The research table set as a book writing table, after the batch modification of the brushing nature to research, is not immediately converted to research
Optimization: The king collects taxes and gives priority to using silver coins
Optimization: When a certain material is less globally, the minimum starting amount of the item for the processing table is set to 1
Optimization: Optimize the multi-language interface to avoid overlapping texts that are too long

Experience optimization

  • Optimization: Races that do not require alcohol will not suffer from the negative impact of not being able to drink
  • BUG fix: The issue where militias do not retaliate when attacked by monsters
  • BUG fix: After expanding the shelf size, the problem of increased empty space in the inventory due to dismantling shelves
  • Optimization: After adjusting the size of the shelves, immediately refresh the binding relationship with the production facilities
  • BUG fix: The remaining duration of the Overlord Aura is reset to its maximum after loading a save file
  • Optimization: Add filtering function for items in the help file
  • BUG fix: The issue of not being able to select an heir with specified characteristics in the heir plan
  • Optimization: It is possible to provide umbrellas for prisoners
  • BUG fix: When harvesting 4 squares at once, the animation only displays the output of one square
  • BUG fix: When multiple crystal balls simultaneously control multiple doors to open or close, it may cause errors in pathfinding refresh

The EA phase is about to end, and the game price will be adjusted on August 1st

[p]Dear players:[/p][p]Since the early access was launched in 2021, we have gone through a full 4 years from a simple small village.[/p][p]With your company, this world has gradually become richer, from the initial hunting and gathering to the current trade system, industrial chain, military confrontation and kingdom management, step by step to the threshold of the "official version".[/p][p]🔔 We will release the official version update on September 10, 2025![/p][p]In order to more accurately reflect the current content scale and production costs, the game will adjust the price on August 1, 2025:[/p][p]🎯 The price will increase by about 30% on the basis of the existing[/p][p]If you have been waiting, please buy it before the end of July to enjoy the most favorable entry opportunity and participate in the EA version experience.[/p][p]When the final official version is launched, it will also be accompanied by a limited-time discount event. Thank you for your support and company![/p][p]— Development Team[/p]

New features: Dragon Trial, and other experience optimizations

  • Bug fix: When copying the diagnostic station in batches, the service range parameters are not copied together
  • Value adjustment: Reduce the price of dragon taming materials (from 50,000 to 20,000)
  • New function: Add the Dragon Trial Field
  • BUG fix: When there is an obstacle next to the wall gap, the door does not automatically change direction
  • Optimization: When switching to the island map, the merchants in the north should not spawn but on the island
  • Optimization: When moving the border trade port, the buildable area logo is displayed
  • BUG fix: When other lords still have Titans or dragons, they are judged as defeated
  • Value adjustment: After completing the Dragon Trial once, the next one can only be started next year
  • Optimization: After passing the Dragon Trial, automatically pick up the ground items and deposit them in the treasury
  • Optimization: Recruiting employees uses the silver in the treasury and the bank
  • Optimization: Employees can choose their race
  • Optimization: When determining whether the monster has reached the set limit in monster breeding, monster eggs are also counted