1. Level Zero: Extraction
  2. News

Level Zero: Extraction News

Open Beta Patch (June 12th)

[h3]⚖️ Balance Changes[/h3]
Map
  • Reduced the Turret’s attack speed slightly;
  • Removed Turret in Sector C;
  • Increased mine explosion delay from 1 to 1,5 seconds.
Other Changes
  • Slightly improved Merc first-person animations speed and visual feedback;
  • Improved the Alien's animation attack feedback when under the effect of light;
  • Gunsmith’s ammo now has limited stock;
  • The cost of the Alien Egg Trap has been increased.

[h3]🛠️ Bug Fixes[/h3]
  • Fixed several Lumen-related crashes;
  • Fixed several server-related crashes;
  • Fixed an issue that allowed to load the Harpoon and MP-1 with several arrows/capsules;
  • Improved Egg Trap placement;
  • Fixed an issue that caused Egg Trap to be placed in the Ice Corridor ceiling;
  • Fixed a bunch of localization bugs (not all of them yet!);
  • Fixed an issue that allowed to have an infinite sprint;
  • Fixed lots of client and server-side crashes;
  • Fixed a bug that was slowing down the G-17's fire rate.
  • Potentially fixed an issue that caused input lock for mercs in some cases.

Please update the game from your Steam library. Verifying the game's files is also recommended.

[hr][/hr]
Another thing we wanted to bring up is that we've added a channel for reports of cheating to our Discord server. If you encounter any suspected cheaters, feel free to let us know there; we are banning them manually during the Open Beta. At launch, we'll implement an anti-cheat system in the game.

HOW TO REPORT A CHEATER:
  • Record a video where you suspect somebody is using cheats. The suspect's nickname should be visible. We save all suspected cheaters' nicknames to track their activity and stats further.
  • Share the video and the description of the situation that has occurred in the ⁠🚨report-cheaters channel on our Discord community. Ping Antishyr (Community Manager) for additional visibility. Reports are confidential and visible only to our staff.


Thank you all for playing! The Open Beta will be running until June 16th.

New tactical FPS takes on Escape from Tarkov and Gray Zone Warfare

What if an extraction shooter threw in a vicious alien and had it creep around in the shadows while rival players face-off against each other an AI opponents? That's the question Level Zero: Extraction dares to ask, one that Escape from Tarkov and Gray Zone Warfare could never. At the time of writing, the demo for Level Zero has over 3,300 players, and it seems to only be getting more popular.


Read the rest of the story...


RELATED LINKS:

Intense Tarkov rival with a horror twist kicks off open beta on Steam

Intense Tarkov rival with a horror twist kicks off open beta on Steam

Extraction shooters are very hot nowadays, with the mighty Escape From Tarkov facing contenders such as Gray Zone Warfare, Exfil, and Arena Breakout Infinite. But new FPS game Level Zero: Extraction aims to stand out from the pack with an Alien: Isolation infusion of dark, sci-fi horror. Here, it's not just human opponents you need to watch out for, but deadly, nigh-unkillable, player-controlled alien monsters. If you think you're up to the challenge, an open beta test has just begun on Steam, so don't miss your window to try it.


Read the rest of the story...

🔦 Level Zero: Extraction - Open Beta Gameplay Livestream (Play Now!)



Watch Fisk as he's trying to survive the Open Beta of Level Zero: Extraction!



Level Zero: Extraction is a multiplayer extraction horror with tactical FPS combat and immersive dark atmosphere. Test your survival skills against rival players and AI enemies during intense raids for valuable loot. Or play as an alien monster that can only be killed with light and make sure no mortal escapes alive.

Add the game to your wishlist now - coming to Steam Early Access in 2024!

New Weapons, AI Enemy, Contracts | What's New in the Open Beta?

OPEN BETA CHANGELOG


[h2]▶ General Game Updates ◀[/h2]
  • 🆕 NEW SYSTEM: Contracts. Accessible through the menu and inside the session through the Holomap. Players can find various items at the location, extract them to sell to vendors later, and get rewards and REP;
  • 💬 Added localization to Ukrainian, French, German, Spanish, Brazilian Portuguese, Japanese, Korean, and Simplified Chinese;
  • 🌐 New server regions: US West, Asia East, and Australia East;
  • Improved optimization; fixed several issues that were causing irregular performance drops;
  • Added Tutorial Blocks for both Mercs and Aliens, helping out with basic mechanics inside their first matches.
[hr][/hr]
[h2]▶ Merc Gameplay Changes ◀[/h2]
  • 🆕 NEW WEAPONS ▲: Military firearms like pistols, machine guns, submachine guns, and respective ammo for them;

  • 🆕 NEW MILITARY WEAPON MODULES ▲;
  • Increased the amount of Mercs in one session from 9 to 12;
  • Added a Basic Kit that contains:

    1. Nail Gun
    2. 60 Nail Gun Ammo
    3. Axe
    4. Flashlight
    5. 3 Starter Flares
    6. 3 Blue Glowsticks

    This starter kit can be used at any time, adding items up to these numbers;
  • Reworked Mercs' handheld map, allowing players to see tooltips for various points of interest and place markers that are seen by their squadmates;
  • Added a hotbar on UI when switching items;
  • ⚙️ Various balancing changes and QoL improvements.
[hr][/hr]
[h2]▶ Alien Monster Gameplay Changes ◀[/h2]
  • 🆕 NEW SKILL: Acid Cloud ▲. Throws an acid egg that causes an acid cloud to burst out of it on impact. The acid cloud deals periodic damage, slowing Mercs down;
  • Redesigned the Aliens' Energy System compared to the Closed Beta. Aliens now have cooldowns on abilities while having energy, limiting “burst” windows;

  • Redesigned the Aliens' UI ▲;
  • Slime Spit now also deals damage but has a longer cooldown;
  • Screamwave now affects Mercs based on the number of targets hit by it, increasing by up to 3 mercs affected;
    Developer’s note: The change above is one of many that are coming soon. They will affect solo Mercs' viability.
  • Screamwave now has visual feedback on humans that were affected by it;
  • EMP now turns off flashlights;
  • Alien Energy Eggs are no longer affected by light damage;
  • Alien Trap Eggs are no longer affected by light damage;
  • ⚙️ Various balancing changes and QoL improvements.
[hr][/hr]
[h2]▶ Map Changes ◀[/h2]
  • 🆕 NEW EVENT: Airdrop. Occurs randomly in the match, spawning a loot crate that drops outside the research station. Notification is sent to players on the map when this event starts;


  • 🆕 NEW EVENT: Alarm Crate ▲. Can be found in the Warehouse. Players need to start a 3-minute timer by interacting with a crate, after which it will be available to open and get valuable loot. Notification about this event is available on the Holomap;
  • 🆕 NEW EVENT: Data Transfer. Players can find laptops at various points of the map to extract data and carry that flash drive to an extraction point for a reward. While carrying a flash drive, players will be seen on the Holomap by other mercs;

  • 🆕 NEW ENEMY: Mutants. Mutated workers of the Research Facility that react to sound. They can attack players in melee and chase them if triggered;
  • Reduced the amount of mines and turrets, as well as mine damage.
    [hr][/hr]
    Living Roadmap

    [h3]June '24 Revision[/h3]

[hr][/hr]

[hr][/hr]