Early Access Update #3 Burning rework and Heavy Rockets incoming
Burning burns brighter than before
For our third update we added our first new Blueprint, the Heavy Rocket Launcher.

We also changed the way Burn works to make it more viable. It now does a percentage based amount of damage on top of the flat damage.
Our main focus of ongoing work is still the tutorial system.
[h2]Beta updates[/h2]
If you want to get all the updates early and help us test out the new changes, you can switch your game to the Beta branch in your Steam library. Right click -> Properties -> Betas and select the beta from the dropdown menu.
[h2]Read the full patch notes below: [/h2]
[h2]Version 0.6.14[/h2]
BURN: now does 5 DPS + 2% of the Max HP as damage. When Burning targets die, they have a 15% chance to drop a fire.
NEW CONTENT:
- New super weapon - Heavy Rocket Launcher
GENERAL CHANGES:
- SmartFires will no longer damage crystal patches.
BUG FIXES:
- Japanese Localization: hopefully made the japanese texts on a lot of cards more readable by adding some spaces behind period, comma and some system words. - If you are Japanese and have feedback on this, it would be very appreciated to know if the cads are more readable now.
BALANCE CHANGES
- Critical growth adds 3Hp instead of 1 per stack
- Little Lighter: now attacks 3 random targets around main target. Slight stat adjustments.