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Demo Update 21/5/2022 Small fixes!

Change log 21/5/2022 | Version 0.187(A)

Bugfixes:
  • Fixed hiding UI -> Killing Enemy -> Making UI appear again causing a crash
  • Fixed ambient occlusion error in main menu
  • RI.HID errors (Raw Input errors) no longer make an error panel appear but instead are added in a comment in error reports afterwards.
    This is because I'm not sure that RI.HID errors actually break anything, so adding a message in error reports should let me know.


Small fixes:
  • Fixed cutscene split camera is too blurry
  • Shortened "slanted sword" description
  • Fixed leaving some oddities doesn't re-enable buttons