Demo Update 29/4/2022
Change log 29/4/2022 | Version 0.186(C)

Additions:
Fixes:
Minor improvements:
Text fixes:
Content:

Additions:
- UI Shows remaining movement in combat (Suggested by CBrauto and others)
- Coins "shrink effect" activates when there's an enemy, items, or another coin in their tile
Looking a lot better. Coins with nothing else in their tile look the same as before.
Fixes:
- Fixed pressing attack hotkey (1-9) adds actions to escape keys
- Fixed assassin bandit crash
- Improved pressing on pause menu button
- Fixed free action softlock (caused when surrounded by obstacles without any movement)
- Fixed tiny visual bug with switching between inspect and hire with character panels
- Fixed visual bug with clicking on guild inspect hiding character model
- Fixed clicking on credits doesn't reset it
- Fixed can open inventory while rolling initiative
Minor improvements:
- Removed redundant "Main attack" / "Secondary attack" / "Extra attack" lines in equipment hover text
(So that it just shows the actual attack/s instead) - Improved inventory panels and dragging in-dungeon
- Improved item comparison to account for weapons which require no proficiency
Text fixes:
- Fleeing button hover text is one line shorter
Content:
- Added convinient option for players who let the drunk bandit flee before to do it more easily