Netherguild's New Year Progress and Plans 2023
Hey guild leaders!
For the new year, I wanted to share some of what I worked on in 2022 and my plans for 2023 and beyond.
Bossfight against "pig", the leader of the purple bandits. No, he doesn't say "happy new year" in-game
Some of the new additions this year include:
In the full upcoming version:
I really wanted to release Netherguild in early access this year... but, I had to delay it, since the early access content wasn't yet on the same level as the content of the demo area (the bluestone mines).
And - I'm glad I delayed it! a lot of the awesome stuff I have planned for the early access release possibly wouldn't have been there had I released too early.
I'm currently planning to release Netherguild in Early Access around February / March of 2023!
I don't have a date set in stone since there's still many things to do: for example, adding even more content and enemies to the game, polishing Netherguild to avoid a few common complaints on release, and creating a trailer!
But all in all, for what it counts, I'm hyped to see players discover all the new stuff I've been working on for the release version :D

Fin
And that's all for this yearly update!! Thank you for checking it out.
If you have any feedback, feel free to let me know in the comments or in the Discord, where I post regular weekly updates.
Hope you have an amazing 2023!!!
-David Vinokurov
For the new year, I wanted to share some of what I worked on in 2022 and my plans for 2023 and beyond.

2022 Overview
Some of the new additions this year include:
- Steam Demo
- Initial upgrading system for buildings in the overworld
- Improved inventory screen
- Vastly improved loot
- Visual effects that make Netherguild look amazing
- A whole lot of bugfixes, quality of life improvements and more, thanks to the community!
In the full upcoming version:
- A system for "pits" - will let you push enemies (or be pushed) into a lower floor!
- The Bandit Stronghold - a new area with a bossfight, 3 unique non-boss enemies (so far, possibly more before / after release), and 4 oddities.
The living quarters of bandits - various oddities will appear here.
A bandit fire-breather - watch out for these guys in prolonged fights.
"Help!" Will you save this poor stranded soul?
- The city of Mist - a new area with 7 unique enemies (more being worked on!), 5 oddities, unique equipment and the "Mist" itself - a tough environmental hazard!
A machine guardian has been defeated
Bridges that swing in subterranean wind
Early Access Release
I really wanted to release Netherguild in early access this year... but, I had to delay it, since the early access content wasn't yet on the same level as the content of the demo area (the bluestone mines).
And - I'm glad I delayed it! a lot of the awesome stuff I have planned for the early access release possibly wouldn't have been there had I released too early.
I'm currently planning to release Netherguild in Early Access around February / March of 2023!
I don't have a date set in stone since there's still many things to do: for example, adding even more content and enemies to the game, polishing Netherguild to avoid a few common complaints on release, and creating a trailer!
But all in all, for what it counts, I'm hyped to see players discover all the new stuff I've been working on for the release version :D

Fin
And that's all for this yearly update!! Thank you for checking it out.
If you have any feedback, feel free to let me know in the comments or in the Discord, where I post regular weekly updates.
Hope you have an amazing 2023!!!
-David Vinokurov