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Early Access Update 30/4/2023 - 0.202 - New Skills and More

Change log 30/4/2023 | Version 0.202

New Content:
  • "Rigged Coin-Toss" ability for Contractor Assassin
  • "Icicle Piercer" ability for North Guard Ranger
  • "Flare Arrow" ability for all Scouts
  • Added "Grub Armor Plates" item (rare drop from Armored Grub enemies)
    as well as overworld event and "Grub Plating" trinket.


Balancing Changes:
  • "Sidestep" abilities now let you use your remaining movement (or move minimum 1 tile if you have none remaining)
  • "Firebolts" skill increases uses of "Track" ability by 1
  • "Explosive Charge" skill increases uses of "Track" ability by 1
  • "Armored Dash" max uses reduced (5 -> 4)
  • "King's Right Hand" will deal 50% strength damage, increased uses to 4, increased cooldown to 2.
  • Reduced cooldown of "track" to 0. (for convenience while exploring)
  • "Take Aim" bow ability uses reduced 10->5.
  • "Killing Arrow" uses increased 10->13. Bonus damage reduced 1->0. Deals +2 damage if target has 10 or less health.


Systems:
  • Added system for updating skill trees in existing saves


Bugfixes:
  • Fixed crash when clicking the discord icon through the feedback prompt in the main menu
  • Fixed bug where enemies T-Pose / default pose / don't do "death animation" correctly when pushed outside of visible range
  • Fixed rare bug where approaching a fallen ally during combat wouldn't let players save them afterwards


Mini fixes:
  • Improved "requires x proficiency / background" to be dark green, and "if lacks x proficiency" to dark red
  • "Ranged damage stat" hover text changed to accuracy description
    (Accuracy: Affects the damage of most ranged attacks.)
  • Added check to make sure that players with high refresh rate monitors will have a capped frame rate by default to avoid lag due to rendering too many frames (due to v-sync)