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Temporary Allies Update



Hey Guild Leaders!

These last two weeks I've been working on adding temporary allies to Netherguild:

What are temporary allies?
  • Non-player character units that follow you around and fight with you on this floor
  • You (the player) control their actions
  • These units don't heal in bonfires
  • These units don't return to the overworld or descend in the elevator


The idea is that these may be a rare and optional way of helping players advance through the City of Mist and some later areas. Not as a "must have" for progression but as a possible boost.

Temporary allies can be gained from two new oddities -



As well as a rare chance event to an existing oddity...



I've also been working on some of the future classes - here's a couple of animations!



What's Next?
Quality of Life and New Areas
-One week
I want to spend a week playing the game, adding quality of life stuff and working on new areas!
Quality of life stuff should help for the upcoming new players who might buy the game during the upcoming Steam Strategy fest! and I just want to get more progress on the new stuff before improving the City of Mist further.

The Royal City
-Two to three weeks
Will improve the City of Mist with more details, special rooms and oddities.

All these while secretly working on new areas and classes behind the scenes... before a big update in a few months!!!

Reverse Roadmap
An overview of the progress since early access release