Early Access Update 6/2/2024 - 0.222
Change log 6/2/2024 | Version 0.222
Additions:
Balancing Changes:
Bugfixes:
Minifixes:
Additions:
- Added "waiting" mechanic which lets a character wait until the turn of the next allied character or until after the next allied character.
- Added rare "loot bandit" enemy to Bandit Stronghold (appears once per floor)
- Added lore oddity "bloody spikes" for second Bandit Stronghold teasing the appearance of moths later on
Balancing Changes:
- Buffed Sheepskin Jacket to also provide Burn status resistance
- Buffed Leather Jerkin to provide 5 health and 3 speed (+1 health +1 speed change)
Bugfixes:
- Fixed Mist City shopkeeper invisible
- Possibly fixed a rare crash related to item dragging
Minifixes:
- Fixed double sound when exiting character inspection in-dungeon