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Netherguild News

Explore dungeons to help clear a plague in Netherguild on March 27th

After some impressive and fun early Alpha builds, the turn-based tactical roguelite dungeon-crawler Netherguild will hit Early Access on March 27th.

Read the full article here: https://www.gamingonlinux.com/2023/03/explore-dungeons-to-help-clear-a-plague-in-netherguild-on-march-27th

Early Access Trailer + Release Date Announcement!

[previewyoutube][/previewyoutube]

Netherguild will release in Early Access on the 27th of March 2023! HYPE

January 2023 Progress Update



Hey Guild Leaders!
Welcome to the January monthly update.

This update is a tad bit late - however, it's also a big update! Including news from both January and December. Let's get into it!

[h2]New Enemies[/h2]


The bandit armorer uses his masterful smithing skills to buff other bandits enemies or debuff your units with a "weaken" status - reducing your melee damage! Watch out for deadly combos of him buffing bandit archers.


I've also added three variants of the grub - these will be more powerful and rarer than the common variety. These are, from left to right: Armored grub, Regenerating grub, Growing grub.

  • Regenerating grubs heal every turn yet deal very little damage, being persistent little buggers that are tough to kill.
  • Growing grubs increase in size, health and damage every turn (up to a limit). It's better get rid of them early on!


Armored grubs have a rolling attack where they gain block and push your characters - so don't dilly dally near the edge! or you will be pushed off...

These next two enemies have been animated - I plan to add them to the lower floors of The City of Mist.





I've also been working on lots of new equipment;

Like these flashy crossbow boots! Which were originally a community suggestion by Blonde.


It's also been a lot of fun fleshing out the new City of Mist loot - and figuring out specific items which should prove handy in this dangerous, forgotten location.

[h2]New Menu[/h2]

A custom main menu for early access release!!
And if you prefer the older main menu or want to take another glimpse at it after release, you can always toggle to it via the new arrows in the bottom right of the screen (:

[h2]Trailer Draft[/h2]
[previewyoutube][/previewyoutube]
Current draft of the Early Access trailer!
What do you think? is there anything you'd like me to add, remove or change? (:
I plan on adding music (and possible sound effects) to it in the near future too.

[h2]One step away...[/h2]
We're getting really close to the Early Access release! I still have a ton to do - even more playtesting, steam preparations, and a bit more new content and enemies >:D at the same time, I'm so excited for it to happen - I hope you are too!!

Thank you for checking out this update!
Cheers, and have a great February!!

-David

This is a summery of weekly updates over on the Netherguild Discord

Netherguild's New Year Progress and Plans 2023

Hey guild leaders!
For the new year, I wanted to share some of what I worked on in 2022 and my plans for 2023 and beyond.

Bossfight against "pig", the leader of the purple bandits. No, he doesn't say "happy new year" in-game

2022 Overview


Some of the new additions this year include:

  • Steam Demo
  • Initial upgrading system for buildings in the overworld
  • Improved inventory screen
  • Vastly improved loot
  • Visual effects that make Netherguild look amazing
  • A whole lot of bugfixes, quality of life improvements and more, thanks to the community!


In the full upcoming version:
  • A system for "pits" - will let you push enemies (or be pushed) into a lower floor!
  • The Bandit Stronghold - a new area with a bossfight, 3 unique non-boss enemies (so far, possibly more before / after release), and 4 oddities.
    The living quarters of bandits - various oddities will appear here. A bandit fire-breather - watch out for these guys in prolonged fights. "Help!" Will you save this poor stranded soul?

  • The city of Mist - a new area with 7 unique enemies (more being worked on!), 5 oddities, unique equipment and the "Mist" itself - a tough environmental hazard!
    A machine guardian has been defeated Bridges that swing in subterranean wind


Early Access Release

I really wanted to release Netherguild in early access this year... but, I had to delay it, since the early access content wasn't yet on the same level as the content of the demo area (the bluestone mines).

And - I'm glad I delayed it! a lot of the awesome stuff I have planned for the early access release possibly wouldn't have been there had I released too early.

I'm currently planning to release Netherguild in Early Access around February / March of 2023!

I don't have a date set in stone since there's still many things to do: for example, adding even more content and enemies to the game, polishing Netherguild to avoid a few common complaints on release, and creating a trailer!

But all in all, for what it counts, I'm hyped to see players discover all the new stuff I've been working on for the release version :D




Fin

And that's all for this yearly update!! Thank you for checking it out.
If you have any feedback, feel free to let me know in the comments or in the Discord, where I post regular weekly updates.
Hope you have an amazing 2023!!!

-David Vinokurov

November 2022 Progress Update



Hey Guild Leaders!
Welcome to the November monthly update.

To those unfamiliar with these, I write a bit about Netherguild's development progress on the first Friday of each month and post it here on Steam (:

Without further ado, here's some of what I've been working on this month:

[h2]New oddities[/h2]
This month I started work on many oddities you might encounter while exploring the new areas...


Heeeelp!
Saving this stranded bandit might turn out more useful than you may expect...



I've created a few other oddities that present various opportunities, risk and rewards - really excited for players to encounter them in early access

[h2]New enemies[/h2]

Bandit Fire-Breathers will hamper your expeditions into the bandit stronghold with painful damage-over-time attacks... make sure you don't dilly dally, longer fights mean losing more health! a precious resource for all explorers...


Mist moth nests will spawn various grubs for you to fight against! I plan on adding additional grub-types in the future too.


I'm also working on other new enemies... but more on these in future updates!

[h2]More boss progress[/h2]
Continuing some of the progress from last month, I've worked more on the bossfight against bandit leader Pig.



His purple bandit lackeys will aim their bows at you in a telegraphed attack! Be sure to dodge or you'll be afflicted by slowness, which will make the battle a lot tougher...

[h2]Other details[/h2]

Broken flooring gives the two new areas - The City of Mist and the Bandit Stronghold - a more distinct and ruined look.


Netherguild will also be featured in the TurnBasedFest steam event in the beginning of December! It's made by the people who organize #TurnBasedThursday on twitter, and will include A LOT of other great turn based games with big discounts and demos.


[h2]Done! for now[/h2]
And that's all for this update! Thank you for checking it out.
Cheers, and have a great month!

-David

This is a summery of weekly updates over on the Netherguild Discord