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New Legendary weapon update and next of Urban Wolf Games

[previewyoutube][/previewyoutube]
Dawn of History


Hello Legendary Tales Fans,

Are you enjoying beating Skelis and found some good Legendaries and enjoy making your own builds?

During you are enjoying Legendary Tales, I have been in GDC and look around, expand my eye-sight.
I have met many VR devs there. Many of you know them, and I had good conversation with them.
Depends on person, subjects were different, but most of them were saying same things.
How VR market is tough for Devs, and then many of them said, We, Legendary Tales devs, have a guts.
$55 for Indie game was big move and big step and they said, appreciate what we have done for market.
They needed someone to break a barrier of price tag, and that is what we did.
At some point we will drop the price like any other games, but at least, at this point I am really proud of my decision for price.
It is now proven that with the quality game like Legendary Tales, Indie devs can pull out as long as gamers support devs.

There are tons of VR games and VR devs in wild market who need your love and support.
Such as Ancient Dungeon, Davigo, CyubeVR, OVRDark, and there are tons more.
Please consider to support VR devs by buying VR games if you like any VR game, they are working really hard.

Thanks to CyubeVR(PCVR, PSVR2) and OVRDark(PSVR2) Devs, they have provided Free keys give away for our game fans.
I will ping you all on the Discord soon, so stay tuned on our Discord if you want free VR game keys!

What is next move of Urban Wolf Games?
As I said before, we sunk money to develop Legendary Tales and I don't think we can recoup it.
We need more resources to make more contents, DLC, or sequal. That is lacking for us at this moment.
So, we are considering leaving VR industry entirely. Nothing is fixed yet, but we put many options on the table.
If we need to sell more, how about Meta? what if we release Legendary Tales on Quest store?
That is what we want because we do not want to leave the VR market, VR industry is where our Love belongs.
I am trying to talk with Meta, and let's hope we can make it.
Even it doesn't work, I promise you that I will do my best to find a solution to stay in VR industry.
(I am working on to find a solution, that is why I am super quiet on our Discord)
So, give us some room and time to manage things right.

Does that mean we will stop support Legendary Tales? Absolutely not. We will update Legendary Tales onward.

Today, we have brought new updates with Many bug fixes and new Legendary Item!
I know some of you wanted to have two-handed hammer and that is what we brought!
Bonk! Skelis head with two-handed giant hammer and Enjoy the Legendary Tales!


As always, I really appreciate your support and love to Legendary Tales.
I will keep it in my heart forever.

Warm regards,
BJ






[h2]Patch Note 27-Apr-2024[/h2]

[h3]Accessibilities[/h3]

* Language : Japanese Improvement
* Language : Polish Improvement
* Language : Italian Improvement
(We are working on Russian, It's not included this time)

[h3]Features changed / added[/h3]

* New weapon category : Two handed mace
* New weapon : Siege hammer
* New Legendary Weapon : Mountain king



* New Legendary Skill : Grand slam
* Skill Explanation : Slamming the ground or attacking enemies with the Mountain King creates a shockwave that damages and knocks down enemies in the area.
* Player can see the preview of character during the character selection feature is added.
* Reset point spend confirmation window is added.
* Combat Skill explanation text have been changed : "Active" -> "Active - Combat skill"
* Combat breath text have been changed : *Recover a portion of mana consumed by Combat skills.
* Holster control height have been increased.



[h3]Game Balance[/h3]

-

[h3]Bug Fix[/h3]

* Hosts armor mesh doesn’t change when host use female character – Fixed
* Goblin Servant suddenly stops – Fixed
* Sometimes player stuck in the wall after loading when player leave Underground bypass – Fixed
* Mana circulation requirement level had error – Fixed
* Finishing strike didn’t work on client side – Fixed
* Thunder cloud didn’t work properly – Fixed
* Underground bypass door only can be opened by host – Fixed
* Bat From Hell has slight problem – Fixed
* New character’s weapons disappear problem with first multiplayer session – Fixed