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Bugfix Update #17 - Squads' vertical shooting, Medieval Walls update

[h2]Greetings, Survivors![/h2]

Thank you for your recent bug reports and feedback. We are doing our best to solve all the major issues. The Bugfix Update #17 should solve a lot of them, but we keep on investigating the problems that you bring to us.

[h2]Changelog[/h2]
  • Squads' vertical shooting ability has been improved.
  • Resource icons have been added on the animals that can provide meat.
  • Medieval walls have been updated. They can now end up in the "ruined" state, which also means that it's possible to repair them.
  • Railroad bridges have been added to spawn on the map.
  • Infected animals have been balanced to spawn on their corresponding biomes. This can result in lower numbers of infected animals in some locations.
  • Forrester's planting density has been reduced.
  • The create squad button has been removed from the squad tab.
  • No Tutorial Mode has been updated to provide the player with 3 squads at the beginning of the game.
  • No Tutorial Mode has been updated to provide the player with 12 pistols at the beginning of the game (previously 10).
  • Satellite Images optional setting has been optimized to reduce the time needed to download the map images.
  • An issue that prevented the Squad from scavenging the buildings with tunnels has been fixed.
  • An issue with Vast Farms not having enough capacity has been fixed. We are still observing if the Vast Farms are working as intended.
  • An issue with the Sports Car production resulting in Sedan production has been fixed.
  • An issue with the upgrades not working when creating a new vehicle has been fixed.
  • An issue with deconstruction profit being higher than construction cost for some structures has been fixed.
  • An issue with the discards not working unless providing a negative number of resources has been fixed.
  • An issue with hordes having almost no attack range on expeditions has been fixed.
  • An issue with missing transmission translations in the Italian language has been fixed.
  • An issue with new immigrant transmissions not having full voiceovers has been fixed.
  • Some issues with the vaccine research cycles have been fixed. We are still observing if the vaccine is working as intended.
  • A number of other errors and exceptions have been fixed.

[h2]Known issues[/h2]
  • We are investigating the problems with the vaccine research not being available once 1 cycle has been completed.
  • We are investigating the problems with some hordes moving past the defenses near the terrain elevation.

Best regards,
Jutsu Games Team