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  3. Bugfix Update #19 - Illness Events Checkbox, Scavenging Update, Optimization

Bugfix Update #19 - Illness Events Checkbox, Scavenging Update, Optimization

[h2]Greetings, Survivors![/h2]

A new batch of updates has been released! Reducing the number of crashes and freezes, especially during autosaves and while generating a new map, was our highest priority. We have also introduced a change that should help the players who were unable to play the game on GeForce Now. Several other improvements have also been introduced, and we hope that they will positively impact your gameplay.

[h2]Changelog[/h2]

  • The construction materials required for Custom Buildings have been rebalanced. Some materials now only require 1 type of resource, instead of various kinds of resources with their volume as the only difference. This should make the custom buildings more accessible for the players.
  • A new solution has been introduced for markers spawning outside antenna range. It might not work on the existing saves.
  • A new "ILLNESS EVENTS" checkbox has been added in the Game Customization panel. You can now disable all the illness events and ensure that vaccines won't have to be researched in your Zone. This checkbox is only available with the "STORY EVENTS" checkbox turned off.
  • Some console commands have been updated. We have disabled the usage of some parameters that could have caused errors.
  • Some console commands have been "unlocked" and are now available without the usage of the "Enable Cheats" command first.
  • Metal will now spawn as a scavengable resource in some industrial buildings.
  • Discarding cans will now provide the player with a small amount of metal.
  • A new warning is displayed when the game detects that the player is using modding software.
  • The save system has been updated and will first save in the Temp folder to prevent the possibility of losing the save.
  • An issue with Squads leaving resources in buildings during scavenging and not coming back for them has been fixed.
  • An issue with Squads parking Vehicles outside Medieval Walls when coming back with resources has been fixed.
  • An issue with Polearms not being treated as weapons during the ransom event has been fixed.
  • An issue with workers sometimes having square shadows on a certain zoom-out has been fixed.
  • An issue that could have resulted in the game crashing during the autosave has been fixed.
  • An issue that could have resulted in the game not working on the GeForce NOW has been fixed.
  • An issue with the captured Squad participating in the fight during the ransom event has been fixed.
  • An issue that resulted in the camera zooming in when using the TAB and H buttons has been fixed.
  • Several changes aimed at optimizing the game and reducing the number of crashes have been introduced.

[h2]Console Commands - Manual[/h2]

We have recently noticed that some players are having issues with the game due to the usage of modding software. Such software is never recommended on our side. The risk of crashing or corrupting your gameplay is high, and the safety of those applications is not guaranteed. Instead, we encourage the usage of the console commands. A new manual has been published to make them easier to understand.

https://steamcommunity.com/sharedfiles/filedetails/?id=3460388899

Best regards,
Jutsu Games Team