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  3. Bugfix Update #20

Bugfix Update #20

[h2]Greetings, Survivors![/h2]

More fixes and rebalances incoming!

[h2]Changelog[/h2]

[h3]Graphics & Performance[/h3]

  • Added a Volumetric Fog checkbox in Settings. It improves visuals but may affect performance.
  • Updated resolution settings to hide duplicate refresh rates and redundant values for multi-display setups.
  • Improved gunfire VFX to reduce performance impact.


[h3]Bug Fixes[/h3]
  • Fixed an issue where resource tooltips would disappear.
  • Fixed the Final Lab mission not triggering correctly.
  • Fixed the event marker not spawning properly near the emblem.
  • Fixed multiple issues with repairmen: Not repairing certain damaged buildings and structures; Not repairing fortified buildings; Ruined gates not turning green after repair.
  • Fixed temporary saves causing issues when stored on a different disk than the main game.
  • Fixed trees and debris being marked red after saving and loading.
  • Fixed a trade panel not responding to the X button.
  • Fixed an exploit allowing trees to be planted in the same spot.
  • Fixed movement speed penalty not applying to vehicles with no fuel after save/load.
  • Fixed the research icon not showing progress after save/load.
  • Fixed saves failing when a horde destroys a structure during paused deconstruction.
  • Fixed errors caused by repairing a damaged vehicle.
  • Fixed squads not gaining EXP after enemy kills in some cases.
  • Fixed squads moving through towers when entering a gate.
  • Fixed bridges being impassable when terrain elevation is turned off.
  • Fixed farmland outlines not displaying correctly with terrain elevation enabled.
  • Fixed loading tips sometimes appearing in the wrong language.
  • Fixed fuel bar displaying the wrong color after scavenging on an expedition.


[h2]Known Issues[/h2]
  • Some equipment might disappear while replenishing squads. Avoid this feature.
  • Walls cannot be built on bridges.


Stay tuned for the next major update in May

Best regards,
Jutsu Games Team