Patch v1.06a has just gone live!
[p]
[/p][p][/p][h3]Patch v1.06a has just gone live! Take a look at the list of changes:[/h3][p][/p][h3]Most requested:[/h3]
- [p]Added many new whispers to Arthur for both Cuanacht and Forlorn Swords,[/p]
- [p]Added Shader preloading. This will decrease or alleviate completely one reason for stutters on the first use of visual effects by the game on a per-machine basis,[/p]
- [p]Fixed heal value for Nature's Caress, Mother’s Embrace, and Divine Grace spells to be in line with their tooltips,[/p]
- [p]Buffed Frostfang Dagger,[/p]
- [p]Fixed Ulfr Stormforged Cape effect,[/p]
- [p]Rebalanced The Horned Wardens Vestment's main effect 10>20% and added item level gain,[/p]
- [p]Increased item level damage 0>2 for Leech Bite,[/p]
- [p]Increased item level damage gain 1>2 for the following wands: Claire's Pen, Spellgorger, Unstable Conduit, Wand of Chain Lightning, Defiler's Spark, Twincast Twig, and Font of Recovery,[/p]
- [p]Made Sunfish faster to catch,[/p]
- [p]Made Sneep easier and more consistent to catch,[/p]
- [p]Fixed armor proficiency gain after save and load,[/p]
- [p]Tiernan's furniture shop will now become available only after repairing the village jetty,[/p]
- [p]Sine will now correctly reward the player with cash for completing her tasks,[/p]
- [p]Fixed a quest progression issue in Over My Dead Bodies. If you're stuck on the "I have to uncover what he’s been experimenting on" objective, re-reading Caelum’s journal should resolve it,[/p]
- [p]Implemented rewards for completing The First Men quest,[/p]
- [p]Implemented rewards for the Aberrant Minds quest,[/p]
- [p]The Ascension quest now grants the correct amount of experience points,[/p]
- [p]Rebalanced the experience awarded for The Forked Path quest,[/p]
- [p]Updated to Unity 6000.0.51f, which has fixed one of the long-standing crashes on all platforms,[/p]
- [p]Fixed an issue where the directional damage indicator sometimes wouldn’t disappear,[/p]
- [p]Fixed UI navigation blockages in Handcrafting when using a gamepad,[/p]
- [p]Fixed a case where saves were duplicated on game start if they were manually edited/duplicated in certain languages to have certain special characters in their names,[/p]
- [p]Fixed overwriting of saves, not removing the old save file,[/p]
- [p]Fixed gold horse armor,[/p]
- [p]Divine Grace & Mother's Embrace – fixed timing and symbol orientation to match new animations,[/p]
- [p]Ephemerate Crystal & Piercing Ember – added rotation to the crystal projectile,[/p]
- [p]Fire Rune – adjusted VFX timing and improved fade-out,[/p]
- [p]Resolve visual artefacts along the seam in the water pool portal,[/p]
- [p]Fixed the variable speed of clouds in the rain,[/p]
- [p]Skeleton archmage scythe material visibility,[/p]
- [p]Crushing Blow and similar VFX optimization,[/p]
- [p]Neante VO fix,[/p]
- [p]Added missing VO for Kestrel,[/p]
- [p]Added missing barks for Asgall,[/p]
- [p]Fixed NPC markers for Vesna and some Children of Morrigan,[/p]
- [p]Weightbound spell & Crippling Bolt spell effects now can be applied simultaneously,[/p]
- [p]Changed Claire's Pen wand description (item works the same way, but it is now clearer on what it does),[/p]
- [p]Chatterblade now taunts the hero less often,[/p]
- [p]Clarified the end-game continuation popup: you can continue playing, but the final sequence cannot be replayed,[/p]
- [p]Fixed mismatched eyebrow icons in the Character Creator[/p]