Free DLC #3 - Merlin’s Tomb & Patch 1.21
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(by the way, congrats to the few ones who guessed correctly!)[/p][p][/p][h2]We’re introducing our third free content DLC, Merlin’s Tomb![/h2][p][/p][p]And it’s out right now, waiting to get added to your Steam library![/p][p]Let’s watch the trailer for more info about this DLC (content spoiler alert): [/p][previewyoutube][/previewyoutube][p]Intrigued? Cause we certainly are![/p][p]Now, before diving deeper into the content itself, let’s first give you a quick overview of the lore behind the Merlin’s Tomb DLC.[/p][p]The final resting place of the Round Table Knights has been uncovered at last.[/p][p]Hidden deep within the desolate peaks of the Forlorn Swords, the lost secrets of Merlin lie sealed, guarded by brutal trials forged for one purpose alone: to test the True King of Avalon. Only one of rightful blood and unbreakable will may endure what awaits within.[/p][p]But beware…[/p][p]The once-proud and peerless archmage of Avalon, greatest of sages, has been touched by a creeping Wyrdness. Twisted by forces beyond mortal reckoning, Merlin is no longer the mentor of legend – but something corrupted.[/p][p]It’s said that to enter the final Tomb and face Merlin himself, one must possess all fragments of the King’s Soul.[/p][p]Moving forward to the content part…[/p][p]Merlin’s Tomb is a brand-new endgame dungeon. As mentioned, you can only access it after you’ve acquired all the King’s Soul fragments. It’s supposed to be hard (balanced around level 75 characters), and it also features some gimmicks, so we’re expecting players to yield once or twice before finishing it. That said, if you fail a few times, don’t give up; you got this! :D[/p][p]We’re spoiler-covering the rest of the DLC description for those who want to go in completely blind. But if you want some extra sneak peeks, go ahead![/p][p]If you meet the above-mentioned requirement, you can enter the dungeon in the Forlorn Swords (act 3), just right here:![]()
[/p][p][/p][p]The entrance to the tomb is guarded by the Keeper of the Barrow, a new mini-boss! Treat this as a quick power check before granting you further passage.
[/p][p][/p][p]Once you’re inside, the real challenge starts. But we don’t want to spoil the fun for you; go and enjoy on your own! :D
Be victorious, and you’ll be rewarded; Tainted Merlin will leave some truly EPIC, tainted items behind! Trust us, despite all the taint, these items are worth the trouble!
Also, we know you guys well, so please refrain from posting all the tainted jokes, or Steam might take us down ( ͡° ͜ʖ ͡°)[h2]Patch Notes 1.21 [/h2][p]As mentioned before, along with the free DLC, we’ve also just launched patch 1.21 for the game! It’s another bunch of all-around improvements and fixes, with Forlorn Swords being in the center of attention. Also, we’ve heard your feedback about the new version of Mana Shield being too harsh on the player, so we’re tweaking it more in your favor. Another thing many of you were asking for has been added: you can now use armor sets to save and quickly switch between outfit configurations. Check out the full list below.[/p][p][/p][h3]Gameplay[/h3]
Hey everyone!
[p][/p][p]How are you all? We hope you had some spare time to try our previous DLC content pack with 21 new weapons, and that it has been fun! Any new broken builds invented? :D[/p][p]Now, yesterday we had some fun with announcing a “new DLC” Qrko's Journey - if you have missed it, check out the trailer below! [/p][previewyoutube][/previewyoutube][p]This was an April’s joke from our team :D [/p][p]BUT! Another free DLC is not a joke at all, as we have promised and spoiled The Last Counsel a few weeks ago. Well, it is now out![/p][p]This is a whole new endgame dungeon that was designed to test your resolve! We really hope you will enjoy it ;) [/p][p]Simultaneously, we’re releasing patch 1.21 with miscellaneous updates, focused mostly on further improvements for the Forlorn Swords (act 3 of the game).[/p][p]Enjoy the read! And let’s start with unraveling the mystery behind The Last Counsel.(by the way, congrats to the few ones who guessed correctly!)[/p][p][/p][h2]We’re introducing our third free content DLC, Merlin’s Tomb![/h2][p][/p][p]And it’s out right now, waiting to get added to your Steam library![/p][p]Let’s watch the trailer for more info about this DLC (content spoiler alert): [/p][previewyoutube][/previewyoutube][p]Intrigued? Cause we certainly are![/p][p]Now, before diving deeper into the content itself, let’s first give you a quick overview of the lore behind the Merlin’s Tomb DLC.[/p][p]The final resting place of the Round Table Knights has been uncovered at last.[/p][p]Hidden deep within the desolate peaks of the Forlorn Swords, the lost secrets of Merlin lie sealed, guarded by brutal trials forged for one purpose alone: to test the True King of Avalon. Only one of rightful blood and unbreakable will may endure what awaits within.[/p][p]But beware…[/p][p]The once-proud and peerless archmage of Avalon, greatest of sages, has been touched by a creeping Wyrdness. Twisted by forces beyond mortal reckoning, Merlin is no longer the mentor of legend – but something corrupted.[/p][p]It’s said that to enter the final Tomb and face Merlin himself, one must possess all fragments of the King’s Soul.[/p][p]Moving forward to the content part…[/p][p]Merlin’s Tomb is a brand-new endgame dungeon. As mentioned, you can only access it after you’ve acquired all the King’s Soul fragments. It’s supposed to be hard (balanced around level 75 characters), and it also features some gimmicks, so we’re expecting players to yield once or twice before finishing it. That said, if you fail a few times, don’t give up; you got this! :D[/p][p]We’re spoiler-covering the rest of the DLC description for those who want to go in completely blind. But if you want some extra sneak peeks, go ahead![/p][p]If you meet the above-mentioned requirement, you can enter the dungeon in the Forlorn Swords (act 3), just right here:
Be victorious, and you’ll be rewarded; Tainted Merlin will leave some truly EPIC, tainted items behind! Trust us, despite all the taint, these items are worth the trouble!
Also, we know you guys well, so please refrain from posting all the tainted jokes, or Steam might take us down ( ͡° ͜ʖ ͡°)[h2]Patch Notes 1.21 [/h2][p]As mentioned before, along with the free DLC, we’ve also just launched patch 1.21 for the game! It’s another bunch of all-around improvements and fixes, with Forlorn Swords being in the center of attention. Also, we’ve heard your feedback about the new version of Mana Shield being too harsh on the player, so we’re tweaking it more in your favor. Another thing many of you were asking for has been added: you can now use armor sets to save and quickly switch between outfit configurations. Check out the full list below.[/p][p][/p][h3]Gameplay[/h3]
- [p]Mana shield to mana regen penalty changed to a 2:1 ratio, making it less harsh. Example: at 100% mana shield, your mana regen will decrease by 50% (previously 100%).[/p]
- [p]Fixed weapons that have a Chance to Stun on hit not applying Stun properly[/p]
- [p]Surgestopper[/p]
- [p]Royal Edict[/p]
- [p]Iron Tooth[/p]
- [p]Stormcrow Oculus[/p]
- [p]Wand of Chain Lightning[/p]
- [p]Hefty Spear[/p]
- [p]Heartwrought[/p]
- [p]Great Hammer of Stun[/p]
- [p]Hammer of Stupefaction[/p]
- [p]Furniture is now added to the player’s inventory upon purchasing or receiving the Seacoast Manor. This is retroactive[/p]
- [p]Chieftain Frode now properly summons his ghost allies during a fight[/p]
- [p]Added a kitchen and an alchemy station in Firket’s House[/p][p][/p]
- [p]New weapons added[/p]
- [p]Inlaid Shield - Increases Attack Speed by 10%. Increases Max Stamina by 5. Added in the lake in Capital City[/p]
- [p]Splitter Axe - Deals up to 100% more damage based on enemy's missing Health. In a new abandoned camp in Capital City [/p]
- [p]Iron Morningstar - Increases Crit Damage by 20%. Added near Frozen Lake[/p]
- [p]Royal Edict - Hitting a target has a 10% chance to Stun it. Added in Gunnvaldr Village[/p]
- [p]Winding Dagger - Critical Hits make your target Bleed. Added in Foredweller Area[/p]
- [p]A new quest has been added. We don’t really want to spoil much of it, so we’re leaving you with just a hint: it might be worth it to search through the southeastern part of Forlorn Swords ;)[/p]
- [p]Improved cliffs and terrain around Capital City, Ulfr Village and Mountains Stronghold[/p]
- [p]Enemy Changes[/p]
- [p]Changed Skeletons in Pictish Hideout to stronger versions[/p]
- [p]Changed Cairnguard placement in Capital City[/p]
- [p]Changed Bear placements in Capital City[/p]
- [p]Changed Ice Weaver and Brimshade placement in Capital City[/p]
- [p]Added Croakmaw, Ogre and Corpse Eaters in Capital City[/p]
- [p]Added Corpse Eaters near Ulfr Village[/p]
- [p]New generic weapons[/p]
- [p]Added Rust Red Spear in Capital City.[/p]
- [p]Added War Pick in Gunnvaldr Village.[/p]
- [p]Added Heavy War Pick near Frozen Lake.[/p]
- [p]Added Tourney Shield in Gunnvaldr Village.[/p]
- [p]Added Patrol Halbard on Theud Beach.[/p]
- [p]Added Black Iron Mace in the Foredweller Area.[/p]
- [p]Loot chest additions and changes[/p]
- [p]Added diggable loot chest near Ulfr Village.[/p]
- [p]Added diggable loot chests near Theud Village.[/p]
- [p]Added diggable loot chests in the Foredweller Area.[/p]
- [p]Added diggable loot chests near Frozen Lake and Gunnvaldr Village.[/p]
- [p]Added diggable loot chests in the lake in Capital City.[/p]
- [p]Added loot chest near Sveinn Village[/p]
- [p]Changed the location of a diggable loot chest near Volker Village[/p]
- [p]Ore placement changes and additions[/p]
- [p]Added Iron ore near the Forlorn Swords border.[/p]
- [p]Added Titanium ore in Capital City.[/p]
- [p]Replaced copper ore in Capital City with titanium ore.[/p]
- [p]Added Meteorite ore near Frozen Hands.[/p]
- [p]Added Meteorite ore and titanium ore near Frozen Lake.[/p]
- [p]Added Meteorite and titanium ore near Highlands Stronghold.[/p]
- [p]Changed the locations of meteorite and titanium ore near Highlands Stronghold[/p]
- [p]Added meteorite ore and titanium ore near Gunnvaldr Village.[/p]
- [p]Added meteorite ore near Volker Village.[/p]
- [p]Added meteorite ore and titanium ore near Theud Village.[/p]
- [p]Added titanium ore in the Foredweller Area.[/p]
- [p]Added meteorite ore and titanium ore on Theud Beach.[/p]
- [p]Added meteorite ore and titanium ore near Mountains Stronghold.[/p]
- [p](PC) Added rebinding for Attack and Block actions[/p]
- [p](PC) LMB and RMB can now be bound to any action[/p]
- [p](Consoles) Added "Inverse Hands For Magic" setting[/p]
- [p]Added a Panini Projection setting for widescreen displays.[/p]
- [p]Added Armor Sets, allowing players to save and quickly switch between outfit configurations.[/p]
- [p]Added fish descriptions to the Journal.[/p]
- [p]Updated Mana Shield keyword to clearly state it does not decrease Mana Regeneration when outside of combat[/p]
- [p]Tooltips will now be shown for buffs and relics that are applied on items[/p]
- [p]Improved subtitles color settings[/p]
- [p]Improved clarity of item comparisons in containers[/p]
- [p]Improved dialogue options sorting order.[/p]
- [p]Improved flow of saving and restoring game settings.[/p]
- [p]Added a map legend with currently displayed map markers[/p]
- [p]Fixed enemy display name, if current target does not have set name. Previously it was showing last target name, now will be empty[/p]
- [p]Removed HP bar status animation when status is not active[/p][p][/p]
- [p]Added stronger parry/blocking/pommel sound effects to all weapons[/p]
- [p]reworked sound effects for swimming, jumping and landing[/p][p][/p]
- [p]File verification can now be ignored if it fails the second time per patch. You should check your RAM for issues though[/p]
- [p]Shader Preloading will only be attempted once. So if it was causing you to be stuck in infinite crash loop the second launch should skip this step[/p]
- [p]Added progress bar to steam cloud sync
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- [p]Fixed a duplicated Favorite prompt appearing in the equipment selection view.[/p]
- [p]Fixed Stamina usage for the Drowned Sailor Elite in Sarras Chapel[/p]
- [p]Removed compass UI while lockpicking[/p]
- [p]Fixed gamepad icons in cloud save conflict popup[/p]
- [p]Fixed dialogue with Ughwe where the player could mention Conchur by name without having learned it.[/p]
- [p]Fixed an issue that allowed multiple completions of the Bring Home My Heart quest.[/p]
- [p]Fixed item selection in identify screen[/p]
- [p]Quiver is now hidden when equipped with conflicting armor.[/p]